Beginning JASS
02-05-2005 07:06 PM
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a thing
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A brief introduction to the basics of JASS
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Introduction to JASS
05-08-2005 10:46 PM
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Vexorian
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A practical introduction to all the basics of JASS. The syntax, the control structures and the variable types.
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Triggers in JASS
02-01-2006 01:28 PM
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Vexorian
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The sequel of Introduction to JASS, this time introduces triggers, actions, events and conditions.
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Beginner's guide to JASS (Custom Text)
02-21-2003 10:24 PM
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sid67
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This tutorial will teach you the basics of JASS (Custom Script).
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Coding an efficient knockback (vJass)
09-30-2007 11:00 AM
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Silvenon
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Collected JASS Lessons
12-24-2006 04:51 AM
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darkwulfv
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Create a new object type [vJass]
06-30-2007 11:13 AM
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SlyRabbit
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Creating simple AIs for Hero Arena-type maps
01-23-2006 07:32 PM
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Blade.dk
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This tutorial will step-by-step explain how to create a simple triggered AI, to be used in arena-type maps.
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Deducting formulas (JASS)
02-09-2007 01:58 PM
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Daelin
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Detecting an Attack
12-20-2005 05:45 AM
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Chuckle_Brother
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This tutorial explains how to accurately detect attacks with JASS.
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How to develop spells with effects over time
06-15-2008 09:08 PM
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moyack
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How to display Images with Triggers
03-24-2006 07:14 AM
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PitzerMike
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This tutorial will learn you how to properly use the bugged CreateImage native to display images in Warcraft III.
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How to instantly set a unit's facing
05-07-2009 11:46 AM
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grim001
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How to make a Campaign AI
10-08-2006 06:48 PM
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moyack
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How to properly inline stuff - advanced JASS
08-25-2007 04:24 AM
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cohadar
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How to use the ExecuteFunc native
01-08-2006 05:50 PM
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Blade.dk
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This tutorial will show you how to use the ExecuteFunc native, in which situations it can be useful, and also about the problems that can occur when using the native.
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Images in JASS
09-21-2009 07:23 PM
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Deaod
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Local Var Leaks
04-01-2006 03:36 AM
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PipeDream
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Making a camera system
03-18-2008 01:38 PM
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RolePlaynGamer
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Mapping Math
04-04-2006 06:02 AM
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PipeDream
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Moving Stuff With JASS 1 - Trigonometry (The necessary evil)
04-22-2006 03:55 PM
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knutz
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Moving Stuff With JASS 2 -Realistic movement (incrementing using distance and speed )
04-28-2006 09:07 AM
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knutz
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Multiboard per player tutorial
03-13-2006 05:15 AM
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kaldoreielf
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This tutorial will teach you how to use a different multiboard for different players.
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Recursive thought
06-13-2006 06:08 PM
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weaaddar
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Scopes
05-08-2007 04:47 AM
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Toink
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Spell Making Course: Part 1: Making a simple stomp spell.
05-18-2006 03:59 PM
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Blade.dk
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This is a detailed step-by-step guide, explaining how to create a simple stomp-type spell using JASS.
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Textmacros
03-09-2007 04:32 AM
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wantok
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Timers, the Tricks and the Traps
11-14-2006 12:54 AM
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Rising_Dusk
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An extensive overview of how timers work, how to use them, and how to create spells using them.
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Trace Systems
04-23-2004 07:41 PM
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JTG
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Covers some functions that allow you to debug your code easily by adding trace systems to it.
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Tutorial: Creating a Tree Revival System
03-24-2007 02:48 AM
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Hero12341234
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Unitpools Tutorial
11-06-2007 08:52 AM
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Pyrogasm
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vJass event handling I (function interfaces)
11-15-2008 01:46 PM
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Vexorian
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vJass for spell makers (Moving from handle vars to structs)
02-09-2007 01:39 PM
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Vexorian
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Vexorian moves an old spell that used HandleVars into using structs. Explains how structs work and how to use it. For people experienced with handle vars and similar systems.
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Vuen's RPG Item System
04-10-2006 01:53 AM
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Vuen
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This tutorial will show you how to create a simple RPG system, that only allows you to equip one weapon and one armor at a time.
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[JASS] Making safe and effective code
08-01-2008 01:10 AM
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Themerion
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