WC3C Homepage - www.wc3c.netUser Control Panel (Requires Log-In)Engage in discussions with other users and join contests in the WC3C forums!Read one of our many tutorials, ranging in difficulty from beginner to advanced!Show off your artistic talents in the WC3C Gallery!Download quality models, textures, spells (vJASS/JASS), systems, and scripts!Download maps that have passed through our rigorous approval process!

Go Back   Wc3C.net > Tutorials
User Name
Register Rules Get Hosted! Chat Pastebin FAQ and Rules Members List Calendar

Modeling Tutorials
Title Author Description
3DSM 5 Basic beginners guide of the Art tools
04-11-2004 06:26 PM
Tyraxor An introduction to all the features the Warcraft III Art Tools have to offer.
How to Import Models to Art Tools with Animations
01-14-2007 12:33 AM
BlinkBoy A detailed explanation on importing warcraft III models to wc3 art tools without losing the animations.
3DSM 5 Importing War3 MDX models into Max
04-08-2004 06:42 PM
Cookie The complete guide to importing existing Warcraft models with animations from .mdx to .max.
3DSM 5 Modifying Vertices of a War3 model
05-31-2006 12:46 AM
Mc ! A clear explanation of how to import, modify, and export Warcraft III models without damaging the animations.
Geoset merging tutorial
01-25-2004 11:08 PM
Geoset merging in Gmax
08-14-2004 04:02 PM
Basics of Special Effects (SFX)
11-18-2006 06:49 PM
3DSM 5 How to model an aura
05-26-2006 07:22 PM
xXm0rpH3usXx A concise explanation of how to create your own auras with in-game textures.
3DSM 5 Simple animation tutorial
04-17-2004 09:28 PM
RightField The complete in-depth animation tutorial. Includes out-of-range types, bones, and common animation techniques.
3DSM 5 Animation for Dummies
10-24-2004 08:01 PM
Aznwhore The beginners guide to animating with the Art Tools. Prior 3dsMax knowledge is required.
3DSM 5 Animated Textures (TvertexAnim)
03-27-2006 08:21 AM
jigrael An alternate to image sequences, TvertexAnims allow for the animation of the UV map of a model.
3DSM 5 Assigning animated textures to a material
04-05-2004 02:38 PM
Cookie This tutorial outlines the process of using a sequence of image files to allow for animated textures.
Adding Event Objects in 3DsMax 5
12-04-2006 06:09 PM
3DSM 5 Global Sequences
08-17-2004 03:35 PM
Xaran Alamas Explanation of global sequences and how to use them.
Modeling - Unwraping human tutorial
12-15-2006 05:25 PM
Classical Ribbons vs Emitter Ribbons
09-13-2006 10:12 AM
Stained Glass in 3DSM5 Without Custom Textures
07-23-2006 10:00 PM
Mc ! An interesting tutorial which, produces a very simple but elegant stained glass effect.
3D Studio Max Basic Modeling - Novice - 3D Art
06-27-2007 07:17 PM
3D Studio Max: Model Unwrapping (UVW) - Average - 3D Art
06-27-2007 07:20 PM
3DS Max 5: Basic Work Flow Tutorial
01-17-2007 05:36 PM
Creating a realtexture plant [example: syringa]
04-28-2007 04:19 PM
Export From Gmax
08-18-2007 05:12 AM
The Elite
Geoset Merger Tutorial (DreadGhoul)
08-09-2007 09:39 PM
How to edit and merge models - Novice - Modeling
06-27-2007 07:28 PM
How to import a custom model
06-27-2007 07:32 PM
How to: fix disapearing models on the edge of the screen
01-20-2007 10:27 PM
IKtools Guide
12-13-2006 05:07 AM
Kelna's Video Tutorials
06-18-2005 04:55 AM
Making Effects in Magos
06-22-2007 03:35 PM
Modeling from Scratch with Milkshape
03-07-2004 02:17 PM
Modeling With Gmax - Novice
09-04-2007 08:06 AM
The Elite
Scratch-Made Weapon Attachments with Particle Emitters
04-08-2008 05:17 AM

[Switch to forum mode] · [Submit a tutorial]

All times are GMT. The time now is 10:32 PM.

The Hubb The JASS Vault Clan WEnW Campaign Creations Clan CBS GamesModding Flixreel Videos

Powered by vBulletin (Copyright ©2000 - 2019, Jelsoft Enterprises Ltd).
Hosted by www.OICcam.com
IT Support and Services provided by Executive IT Services