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#1 |
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User
Join Date: Mar 2006
Posts: 301
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Now without .NET and pretty thorougly tested.
- Click "Convert" and choose one or more files to convert. - Click "Repeat" to do the last batch over again. This is useful if you had an error in your MDL and just went back to fix it. - You can also click and drag files onto the program from Explorer or open MDL/X files with it. This makes converting a file as easy as going into the right click menu in Explorer. Last edited by Guesst : 03-03-2007 at 03:20 PM. |
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#2 |
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Free Software Terrorist
Technical Director
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source would be kind of good anyways it works and it seems it even does stuff correctly and could replace yobgul's what is amazingly good. Approve + rep
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#6 |
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User
Join Date: Mar 2006
Posts: 301
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I updated it. I had forgotten about ParticleEmitters (ParticleEmitter2s were fine) and it now the file dialog remembers the file type.
The source is kind of a mess. I might post it some time. Last edited by Guesst : 01-28-2007 at 10:18 PM. |
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#7 |
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User
Join Date: May 2006
Posts: 35
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and what about the source??
anyway +rep |
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#8 |
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User
Join Date: Mar 2006
Posts: 301
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I posted a new version with some bug fixes (for ParticleEmitter2s) and here is the source.
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#9 |
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User
Join Date: Jan 2008
Posts: 1
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i downloaded a huge model pack off filefront that claimed to be a WC3 model pack, all of the files are .MDL and all 5000+ of them seem to fail when i try to convert them... solutions? or is it possible that they are for a different game and will not convert?
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#10 |
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Free Software Terrorist
Technical Director
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You can import the mdl files directly
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#14 | |
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User
Join Date: Dec 2008
Posts: 43
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Quote:
I am having this trouble too. VERY annoying. |
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#15 | |
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I also experienced the bug yesterday, then after a little seach I finally found the problem.
I'm not sure that people still need this, but there are the fixed executable & sources. Fixes: - 2 compile errors (with VS2008) - Omnilight's corrupted conversion
Last edited by ProFeT : 06-30-2010 at 08:44 AM. |
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