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#16 |
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Lady of the Eredar
Join Date: Jan 2006
Posts: 316
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Yay! ROUGE! wahoo, i never knew there was a pub dancer styled class...wahuu. *end sarcasm*
__________________theyre OK. i would say they look farrr to blocky. Especially the helmet dudes. they have some uv problems on the lower part and the skin for the shield thing is horrible. And the warlocks needs some new face. they look horrid with those black faces and devil eyes. -tessar |
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#17 |
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Lackadaisically Absent.
Respected User
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The Helmet Terrors are definitly awesome, but I thought maybe you'd like to know that the correct word is "Rogue", not "Rouge", as you have labelled your first picture.
__________________Rogue is a stealthy assassin-type character. Rouge is a color of deep red. |
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#18 |
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User
Join Date: Jun 2006
Posts: 95
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these are sweet man. i especially like your floating armour dudes. very cool
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#19 |
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User
Join Date: Oct 2006
Posts: 249
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Lol what you say is true Frank you DO play NWN (and obviously like it) I thought you wern't going to release these.
__________________*EDIT* hmm add 2 particle emiters in the elementals helmets then they would be COMPLETE ! :P Last edited by weeg : 01-28-2007 at 12:36 AM. |
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#20 |
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User
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yeah, those models RocK
__________________the rogue is my favourite and i agree with celestia, better change the wizards face =) |
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#21 |
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GeoSet Specialist
Join Date: Jan 2006
Posts: 532
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Added a female mage.
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#22 | |
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Dark & Ominous
Project Leader: LoC
Join Date: Apr 2006
Posts: 1,456
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Quote:
Nonetheless, I like the staff and everything besides the above mentioned ^^ -- Keep it up Last edited by Archian : 02-03-2007 at 12:32 PM. |
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#23 |
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. . .
Join Date: Oct 2006
Posts: 1,529
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I need to know what you use to geomerge. Or just how you do it.
The mage's hands are indeed to big. |
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#24 |
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:emote_grin:
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Yes, the gloves are overly large, but I'd also say the griffon on her back is a bit out of place and a tad blurry. Well more blurry.
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#25 |
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User
Join Date: Oct 2006
Posts: 249
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The new mage looks Gr8.
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#27 |
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*****istrator
Art Director
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Add the medivh-faced-warlock as alternate version and you can pretty much consider all of this appoved.
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#28 |
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GeoSet Specialist
Join Date: Jan 2006
Posts: 532
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It's in the pack already. I just forgot to add a pic of him.
__________________Last edited by General Frank : 02-03-2007 at 07:27 PM. |
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#29 |
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. . .
Join Date: Oct 2006
Posts: 1,529
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[quote=WILL THE ALMIGHTY]I need to know what you use to geomerge. Or just how you do it.[quote]
There aren,t any tuts on geomerging around here. Is it done with vertex modifier or what? Last edited by WILL THE ALMIGHTY : 02-03-2007 at 08:10 PM. |
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#30 | ||
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GeoSet Specialist
Join Date: Jan 2006
Posts: 532
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Quote:
Look here: http://www.oinkerwinkle.com/tools/tutorials.html Last edited by General Frank : 02-03-2007 at 09:05 PM. |
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