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#1 |
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Baron Grunwald is.
Texturing Moderator
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Diplodocus
After 3 months in production, the Diplodocus model is finaly finished Made for my map "Jurassic Exploration" Model and texture by Olof Moleman Animated by Chriz. Scientific name: Diplodocus longus Diet: Herbivore Age: Lived during the late Jurassic Period, from 155-145 million years ago Distribution: Western North America Length: 27 m (90 feet) Texture path: Textures\Diplodocus.blp For best ingame results: Art - Animation - Walk Speed = 125.00 Art - Death Time (seconds) = 5.00 Art - Scaling Value = 0.70 Movement - Speed Base = 80 Give credit if you use this in your map Please do not distribute or modify this resource without permission. |
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#2 |
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*****istrator
Art Director
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~'proved~
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#3 |
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WWIAFTM!
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Thorns on the back?
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#4 | |
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Baron Grunwald is.
Texturing Moderator
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Quote:
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#7 |
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User
Join Date: Dec 2005
Posts: 2,163
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Olof, I have a question... sorry for off-topic... you probably know that when 2 vertices are welded, they'll also join in the UV area. Have you found a possible way of avoiding this?
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#8 |
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Baron Grunwald is.
Texturing Moderator
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Use "Snap", and use PM next time for those kinds of questions.
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#10 |
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User
Join Date: Dec 2005
Posts: 2,163
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It almost amuses me how the best models get the least comments :P
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