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#91 |
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*****istrator
Art Director
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Just post it in the skins section. If its good, i'll update it in the first post.
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#93 |
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Concept Art Moderator
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k, here it is http://www.wc3campaigns.net/showthre...418#post900418
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#94 |
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erwtenpeller & Chriz.
Join Date: Aug 2006
Posts: 5
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Update:
__________________The Vast Graphics team would like to announce a large update of the Goblin Mortar Trike. The most noticeable update is of course the addition of team color, as can be seen in the following picture. ![]() Also, the new rar file contains not only the normal Trike unit, but a hero version of the Trike as well, complete with Hero Glows and a Dissipate animation. A full list of changes include:
Please enjoy this update! -The Vast Graphics Team |
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#96 |
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*****istrator
Art Director
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BOOYAKASHA!
__________________btw, this update is all chriz, all i did was a 5 minute quick fix on the texture to support teamcolor. Last edited by erwtenpeller : 02-10-2007 at 09:57 PM. |
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#97 |
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Outrageous!
Join Date: May 2006
Posts: 61
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Nice one Chriz.!
__________________Maybe now the goblins won't blow each other up in confusion anymore. |
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#98 |
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!
Concept Art Moderator
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Cool! I´ll update the texture with the team color tomorrow then :).
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#100 |
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User
Join Date: Mar 2007
Posts: 1
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Mmmm i added the files in my import map, deleted the war3files...\ before it and still i can't see the motorbikers, they are invisible ? Anyone now what i am doing wrong.
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#102 |
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User
Join Date: Sep 2003
Posts: 49
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Hawt model!
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#103 |
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User
Join Date: Jan 2007
Posts: 16
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This is officaly my favorite model! 5/5
__________________Last edited by AstroPenguin : 03-20-2007 at 03:40 AM. |
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#104 |
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User
Join Date: Sep 2008
Posts: 7
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I must say, this model is quite proffessional. The texture is fantastic, team colors brilliant and the death animation spectacular. Overall 10/10.
Now, I do have one question. I noticed that he has an alternate walk animation, is there any way to switch him to that when he uses an ability, perphaps one entitled "wheely"? |
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