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Old 06-21-2006, 09:41 AM   #16
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I dont actually, all i've done is shape in 3dsm, i havnt edited any models.
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Old 06-21-2006, 12:55 PM   #17
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well, i believe that modeling 3dsm is alot harder than editting existing model. I don´t know how to do either of them tho, so i have no idea of that :?
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Old 06-22-2006, 05:42 PM   #18
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Use the vertex modifyer, deleting all those little planes with the hairy stuff on it would take 5 minutes if not less. And adding a hammer could be done in game if you just get rid of that staff, or just add a 3D rectangle on top of it and make the holding part more straight.
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Old 06-22-2006, 08:15 PM   #19
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I dont want to waste time on that, i'd reather go draw a nice concept art and re-shape it from scratch.
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Old 06-22-2006, 08:17 PM   #20
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And have me animate it :P
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Old 06-22-2006, 08:22 PM   #21
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sure, i'll even leave it broken into meshes. You'll have to animate the naga i'll make first though. And the undead version of it.

...Just wait untill i finish the CA <3
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Old 06-22-2006, 08:23 PM   #22
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I still need to finish Mr. Gobbo T_T
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Old 06-23-2006, 12:07 AM   #23
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NAGA ? I WANNA SEE THAT !!!
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Old 06-23-2006, 08:27 AM   #24
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all in due time.
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Old 10-30-2006, 06:13 PM   #25
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Nice work Erwtenpeller,
Think I'm gonna use this guy in my RPG Map as a Treant Archdruid or somethin like that.
I Like it as it is.
Can you add hero and weapon glow to the guy?
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Old 10-30-2006, 06:14 PM   #26
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You can, easily.
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Old 10-30-2006, 08:38 PM   #27
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You can either download a seporate hero glow model and attatch that, or edit the model and add a glow there. Its impossible to add a glow through skinning, and thats all i did, make a skin.
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Old 10-30-2006, 09:53 PM   #28
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No, mister erwtenpeller, you made a texture not a skin, ok?
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Old 10-30-2006, 10:46 PM   #29
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