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Old 06-03-2006, 04:58 PM   #1
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Default Sand Clock

I found it an useful idea, imagine it replacing timers, it would be funny, but at first it was only a doodad with only one anim, but then I decided to make it with 12 anims, so you can use it freely as you want, the map that contains this model has a little example of how to use it. Also you could use put it as a doodad using stand first anim and done, its up to you.

Give credit to me! BTW no custom textures were needed
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Old 06-03-2006, 08:06 PM   #2
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Haha great as always.
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Old 06-03-2006, 11:46 PM   #3
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This is really nice; I think I will use it for something.
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Old 06-04-2006, 08:26 AM   #4
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w00t! More Mc !'s gizmos!
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Old 06-04-2006, 08:50 AM   #5
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hehe, nice little thing. approved.
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Old 06-04-2006, 01:32 PM   #6
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Very nice, maybe I'll use it.
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Old 06-04-2006, 04:22 PM   #7
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Maybe I too. +Rep
Btw, has it a turn round animation?(top and ground are exchanged, like the win 98 cursor)
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Old 06-04-2006, 04:59 PM   #8
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Why don't you download it and check?

(Yes, it has a morph anim where it turns)
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Old 06-05-2006, 11:47 AM   #9
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verry nice indeed.
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Old 06-11-2006, 10:32 PM   #10
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Yeah, very nice, and really useful, GJ
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Old 06-11-2006, 11:53 PM   #11
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cause HE CAN! ahahah but yeah that timer is pretty sweet..reminds me of Prince of Persia..
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Old 06-12-2006, 12:15 AM   #12
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of course he can, but i couldn´t resist asking XD
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Old 06-20-2006, 08:39 AM   #13
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Why don't you just have one anim where it's empty and one where it's full? Then you could just play the empty one, change animation time scale and play the full one. That way you wouldn't have the ugly transition thing, and less triggering :) It could be done now as well, but the short duration of the anims would make it a bit inaccurate I guess :S Very useful/nice model though

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