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Old 07-31-2007, 02:20 PM   #31
Vexorian
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Hero Contest #3 - 2nd Place

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I must disagree with you about that 400,
you could at least put a comment like
// if distance between is grater than 20 blah blah...
I personally would put a named constant there no matter how lame it sounds
MIN_COLLISION_DIST (definitelly lame
There's no reason to name constants that are not ever going to change. Changing it to anything else would either have no effect or break the spell.

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It was just an example but your code here is full of constants without explanation.
Thanks got you remembered to put those degrees constants comments.
(and you probably put them so you wouldn't forget what it is all about)
Not sure what the heck you are talking about.

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To sum it: it would probably take me equal time to write this spell from scratch, as to figure out how is it working now,

Then do.

The whole intention of this ultra old spell was to be used, not to be a tutorial.
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Old 07-09-2008, 10:00 PM   #32
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can u convert it into vjass //I dont uderstand how the angle to change =(
plz if u can spent 3 min...
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Old 07-09-2008, 11:10 PM   #33
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haha, if it actually took me 3 minutes to do it...

Maybe on Saturday, though it depends on how easy it would be to move it to xe...
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Old 07-12-2008, 10:20 PM   #34
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plz plz plz
Do it man =)
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Old 12-30-2009, 04:21 PM   #35
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hey vex, can you update this spell to work with 1.24 :) ?
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