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Old 04-18-2006, 09:43 PM   #1
vile
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Default Fire Corpse Explosion

Very simple, just added some emmiters and matched them to the bones' coordinates to look good, and faded them properly away.

I just think the idea is cool, some guy asked me to do it, so I figured I might as well submit it, even though its not that hard to do.
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File Type: zip CorpseExplodeFire.zip (6.2 KB, 576 views)
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Old 04-18-2006, 10:03 PM   #2
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Did you make the ability yourself as well? Or just edited someone else's?
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Old 04-18-2006, 10:13 PM   #3
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Eh?
The ability is warcraft's Human Large Death explode, Archmage's "Special art" field. If I would have edited anything I would have mentioned it.
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Old 04-18-2006, 10:52 PM   #4
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cool =D
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Old 04-18-2006, 11:00 PM   #5
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Oh I thought it was the corpse explosion spell that Ive seen before : P my bad. Didnt realise it was just the explode effect. Sorry for my mistake heh.
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Old 04-18-2006, 11:20 PM   #6
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I know which corpse explosion effect you mean, and just to enhance your knowledge, that model you were talking about is from the beta version of wc3, where the cool death & decay model was still around there (with the acolyte).
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Old 04-18-2006, 11:22 PM   #7
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Damn that is pretty sweet if you want a really REALLY flaming death
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Old 04-19-2006, 07:48 AM   #8
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Cool. Reminds me a bit of Serious Sam.
Anyway I think i could be useful for very bad undeads of splatter maps.
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Old 04-19-2006, 01:04 PM   #9
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Simple and usefull!
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Old 04-19-2006, 01:52 PM   #10
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all in-game textures?
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Old 04-19-2006, 03:25 PM   #11
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Againm erwtenpeller, its the big human corpse explosion death, I just added particle emmiters.
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Old 04-19-2006, 04:45 PM   #12
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Looks cool, this is going to be good for those spells where you want to give some poor schmuck a really gruesome death.
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Old 04-20-2006, 09:54 PM   #13
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Very simplistic, however I'll approve it on its practical application. Approved.
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