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#16 |
Transform and roll out!
Respected User
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![]() Ya he frickin pwned by himself ;)
__________________Btw youve inspired me to make a map somewhat like this. But me having spell problems. |
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#17 |
User
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![]() I replaced the file here with one that should fix the regeneration and library bugs plus a typo I noticed while fixing the others.
If you've got any specific questions, Tiki, just catch me on AIM. Last edited by CastleOrange : 02-05-2006 at 10:16 PM. |
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#18 |
User
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![]() i FINALLY finished it.
__________________i did it single player (yeah i have no friends) with no cheats what so ever...WOW. this was incredibly well done, the story was captivating and the final part of it made me tense up. infact ill even let the fact that azshara never had a daughter slide because thsi map was amazing. |
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#19 |
User
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![]() I made up the daughter for the purposes of the map. :)
Thanks for the feedback! |
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#20 |
Missing You All at Wc3c
Site Owner
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![]() Still in need of 3 approvals. If I can make time tonight I will test this.
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#21 |
Transform and roll out!
Respected User
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![]() I approve.
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#22 |
Procrastination Incarnate
Development Director
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![]() the map is rather simple, the heroes have just the most basic modifications of warcraft abilities, and all you have to do in the map is fight countless creeps.
__________________However, this basic concept is executed well, and remains interesting for longer than expected, although I'm not sure if it does so for the full length of the map, as it's rather large. The dynamic dialogues are a neat feature, I like that. In combat, the map requires the players to use all their hero skills as well as items to prevail over the enemies, which makes the map nicely challenging. This can also represent a problem, though, as the heroes exhaust their items and mana rather quickly on more difficult encounters, and places to recharge them may not be close at hand; some more item shops dispersed across the map would be a welcome addition. As it is now, average players don't feel like going back to the last shop and just press on without mana to their deaths. I urge you to adress this issue even though the map already gets my approval as it is. |
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#23 |
User
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![]() Anitarf, if you have the SAnd Strider that isn't really a problem. I think they're might be another warp hero too though...
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#24 |
SPOON!
Respected User
Join Date: Sep 1983
Posts: 4,900
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![]() I remember testing the beta.
__________________Approved :) |
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#25 |
I love you all.
Join Date: May 2003
Posts: 1,915
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![]() Yea, i've played this map 2 years ago, even before it was hosted here. I never get bored of it.
__________________Wonderfull Weed, :) |
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#26 |
User
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![]() Thanks for all the great comments!
![]() Shop location was something that caused a few problems, especially when you're wading through the jungle. I tried to implement a lot of "easy backtrack" shortcuts that should help in the latter half of the map. Unfortunately, the early areas are pretty precariously balanced and although I wanted to toss another shop in there somewhere, I couldn't find a good place to do so. I've updated the file again with some (hopefully final) fixes and tweaks: Update 2/14/06 -----------------------------------------------------
Last edited by CastleOrange : 02-14-2006 at 07:53 AM. |
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#27 |
User
Join Date: Feb 2006
Posts: 63
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![]() very nice map, the map just looks awsome and the gameplay is very good also, they are few if i can call it bugs here and there but otherway its very good
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#28 |
User
Join Date: Jan 2006
Posts: 37
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![]() Just played it Multiplayer..
__________________great map... though I was wondering.. is there a way to revive once your hero has died? [forgot quote, but its something like; your soul is lost forever... unless..] whats the unless???? |
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#29 |
User
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![]() You need to get about 40% of the way into the map to find that, but it should be clear once you find it.
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#30 |
Transform and roll out!
Respected User
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![]() I beat and dont remember?
__________________Ally revive? |
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