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#1 |
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♪♫
Modeling & Gallery Moderator
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With this session, I hope there will be more participants. Geomergers are more than wellcome, for this theme is friendly for both modelers and geomergers.
__________________Don't forget to suggest a topic for future sessions here. Each session lasts 10 days
*If disqualified, you won't be allowed to submit any entries to the session you were disqualified from and your submission shall be deleted. Penalisation = negative rep. Have fun and keep em coming |
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#2 |
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stop poking me!
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cool, a bigger poly count
__________________now, by "animal" does that mean that every part of the creature has to be organic? Last edited by yoda_24 : 01-27-2006 at 10:56 PM. |
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#3 |
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SPOON!
Respected User
Join Date: Sep 1983
Posts: 4,899
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Preferably not mechanical, but elemental could work if its a distinct form (like a Treeman or Revenant) because you could make almost anything with a loose elemental idea.
__________________I guess you could do semi-golem. |
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#5 |
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stop poking me!
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you mean like the deadline in the thread title? 02.06
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#6 |
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♪♫
Modeling & Gallery Moderator
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jigrael, are you high or something? I wanted to let you guys know that you can also combine fantasy animals/creatures together, like dragons, unicorns, etc.
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#7 |
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Gone.
Project Leader: WotTH
Join Date: Mar 2005
Posts: 1,224
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well im making a satyry thing like in greek? mythology. well heres my first WIP:)
its 568 triangles at the moment. gonna add some goat legs soon >:) Last edited by camel's_hump : 01-28-2006 at 08:59 PM. |
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#8 |
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#8 in posting (nolifeftw)
Join Date: Jul 2005
Posts: 4,027
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tauren works too right?
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#9 |
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Gone.
Project Leader: WotTH
Join Date: Mar 2005
Posts: 1,224
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weee im done already
702 polygons completely from scratch made in milkshape. took about 1-1 and a half hours.i think im going to make this guy into a dwarf also by changing the legs and body shape::) |
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#10 |
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#8 in posting (nolifeftw)
Join Date: Jul 2005
Posts: 4,027
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and another thing, milkshape as far as I know does not support polygons, just faces. and it triangulates the model, so all poly counters will count face and not polies. This obviously means that the 1200 poly limit might be a little small, can you put it in terms of faces?
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#12 |
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♪♫
Modeling & Gallery Moderator
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1. a tauren is not realy a chimera, but it may be 'cause it's an ox with human hands...oh well, do it if you must, but that's serious lack of originality.
__________________2. 1200 polygons are up to 2400 faces, so you can go wild with the details this time. |
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#13 |
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Art mod
Art Discussion Moderator
Join Date: May 2003
Posts: 821
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Chimera, by definition, is 2 or more animals, stop being so boring and properly go to town on it guys!
__________________Anyways, I'm in on this if I can get my fecking copy of Max 5 to work, it's a bit fooked up at the moment, not sure why either... |
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#14 |
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Master Creator !
Acting art director
Project Member: WotTH |
Here comes my wip, I want to make a manticore, it is a lion with scorpion tail and dragon like wings. though I need the wings and the hair. I made it from scratch
Last edited by Mc ! : 01-30-2006 at 01:13 PM. |
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#15 |
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SPOON!
Respected User
Join Date: Sep 1983
Posts: 4,899
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