wc3campaigns
WC3C Homepage - www.wc3c.netUser Control Panel (Requires Log-In)Engage in discussions with other users and join contests in the WC3C forums!Read one of our many tutorials, ranging in difficulty from beginner to advanced!Show off your artistic talents in the WC3C Gallery!Download quality models, textures, spells (vJASS/JASS), systems, and scripts!Download maps that have passed through our rigorous approval process!

Go Back   Wc3C.net > Warcraft III Modding > Artist's Corner > Artist's Discussion and Queries > Contests Dispositum
User Name
Password
Register Rules Get Hosted! Chat Pastebin FAQ and Rules Members List Calendar



Closed Thread
 
Thread Tools Search this Thread
Old 01-16-2006, 05:47 PM   #1
TDR
♪♫
 
TDR's Avatar


Modeling & Gallery Moderator
 
Join Date: Aug 2004
Posts: 4,481

Submissions (84)

TDR has much to be proud of (701)TDR has much to be proud of (701)TDR has much to be proud of (701)TDR has much to be proud of (701)TDR has much to be proud of (701)

Hero Contest #2 - 3rd PlaceConcept art session 6 - Sea dwellersModeling session 3 - Critters

Exclamation Modeling Challenge Session 1: 01.16 - 01.26

Yes, here it is at last. I shall see how this goes, and if it'll be well then there'll be more sessions. The prize, for now, is reputation.
Don't forget to suggest a topic for future sessions here.

Each session lasts 10 days
  • The theme for this session is:

    Model the winner concepts from last week's Concept Art Challenge
    Here are the images:
    http://img211.imageshack.us/img211/4...ledroid2qb.jpg
    http://img.photobucket.com/albums/v2...t/robot008.jpg
    http://www.wc3campaigns.com/attachme...0&d=1136553084
    You can model any/all of the concepts. Try to resemble the concepts as close as possible or if you want to make adjustments, make them good-looking.
  • Rules:

    - Polygon (not faces/triangles, big fat polygons) limit: 750;
    - Each submission must contain 2 images: a wireframe view of all sides of the mesh (left, front, top, prespective; do that with a screenshot, not render) and an image with a beauty-render; the render quality does not matter, but try to emphasise your model and to capture it at it's best. If you're a geomerger, post an in-game screenshot;
    - You MUST submit at least 1 WIP image before the final image. If done otherwise, your entry shall not be taken into consideration;
    - One is allowed to submit more than 1 submission (in this case more than one submission of the same concept too);
    - Submiting images that are not related to the challenge theme shall be disqualified* and penalised;
    - Submiting content that is inspired from somebody else's already submited entry (steal ideea) will result in disqualfication and penalisation;
    - UVW unwraping or animation are not necessary (unles stated otherwise), but if they'll be done, the mesh shall be regarded higher when the judging shall take place;
    - Any violation of the rules shall result in disqualification* and penalisation;

*If disqualified, you won't be allowed to submit any entries to the session you were disqualified from and your submission shall be deleted. Penalisation = negative rep.

Have fun and keep em coming
__________________
TDR is offline  
Sponsored Links - Login to hide this ad!
Old 01-16-2006, 06:14 PM   #2
Whitehorn
SPOON!
 
Whitehorn's Avatar


Respected User
 
Join Date: Sep 1983
Posts: 4,900

Submissions (114)

Whitehorn is a name known to all (510)Whitehorn is a name known to all (510)Whitehorn is a name known to all (510)Whitehorn is a name known to all (510)Whitehorn is a name known to all (510)

Default

Shotgun! I mean, best models may just get finalised for Enigma :)
__________________
My Wargame

Be excellent to each other.
Whitehorn is offline  
Old 01-16-2006, 06:25 PM
Jacek
This message has been deleted by Jacek.
Old 01-16-2006, 06:33 PM   #3
TDR
♪♫
 
TDR's Avatar


Modeling & Gallery Moderator
 
Join Date: Aug 2004
Posts: 4,481

Submissions (84)

TDR has much to be proud of (701)TDR has much to be proud of (701)TDR has much to be proud of (701)TDR has much to be proud of (701)TDR has much to be proud of (701)

Hero Contest #2 - 3rd PlaceConcept art session 6 - Sea dwellersModeling session 3 - Critters

Default

image links fixed
__________________
TDR is offline  
Old 01-18-2006, 09:02 AM   #4
Datajax
Art mod
 
Datajax's Avatar


Art Discussion Moderator
 
Join Date: May 2003
Posts: 821

Datajax will become famous soon enough (50)Datajax will become famous soon enough (50)

Default

I'll try to compete in this weeks competition. Time is a little tight so I doubt it'll have animations or UVW if I do finish it off.
__________________
If someone lends you a hand, give them a bit o' rep.

If someone is a tosser, jam a salad fork through their gullet and keep on walking.
Datajax is offline  
Old 01-18-2006, 05:13 PM   #5
Zapp90
User
 
Zapp90's Avatar
 
Join Date: Nov 2003
Posts: 673

Submissions (6)

Zapp90 will become famous soon enough (34)Zapp90 will become famous soon enough (34)

Default

Totally mega rushed, but I'm too lazy to lay down extra time on it :P Here's the wip, shoulderpads, cannons, etc. left
Attached Images
File Type: jpg droid_wip.jpg (68.8 KB, 218 views)
Zapp90 is offline  
Old 01-19-2006, 11:55 AM   #6
Mc !
Master Creator !
 
Mc !'s Avatar


Acting art director
Project Member: WotTH
 
Join Date: Dec 2005
Posts: 1,432

Submissions (101)

Mc ! has a reputation beyond repute (1118)Mc ! has a reputation beyond repute (1118)Mc ! has a reputation beyond repute (1118)Mc ! has a reputation beyond repute (1118)Mc ! has a reputation beyond repute (1118)Mc ! has a reputation beyond repute (1118)Mc ! has a reputation beyond repute (1118)

Hero Contest #3 - 2nd PlaceModeling session 2 - Chimeras

Send a message via MSN to Mc !
Default

I'm making Beam's I think. Well here is the wip, I still need legs and the weapon, and maybe also some adjusts.
Attached Images
File Type: jpg wip.jpg (202.1 KB, 204 views)
__________________

Awesomeness = #Rep / #Posts
Mc ! is offline  
Old 01-19-2006, 12:20 PM   #7
Datajax
Art mod
 
Datajax's Avatar


Art Discussion Moderator
 
Join Date: May 2003
Posts: 821

Datajax will become famous soon enough (50)Datajax will become famous soon enough (50)

Default

I reckon we should up the poly limits a bit. The Wc3 poly limits were written down as a guide several years ago when computers were generally less powerful... That and more poly's = more fun :)
__________________
If someone lends you a hand, give them a bit o' rep.

If someone is a tosser, jam a salad fork through their gullet and keep on walking.
Datajax is offline  
Old 01-19-2006, 12:28 PM   #8
Mc !
Master Creator !
 
Mc !'s Avatar


Acting art director
Project Member: WotTH
 
Join Date: Dec 2005
Posts: 1,432

Submissions (101)

Mc ! has a reputation beyond repute (1118)Mc ! has a reputation beyond repute (1118)Mc ! has a reputation beyond repute (1118)Mc ! has a reputation beyond repute (1118)Mc ! has a reputation beyond repute (1118)Mc ! has a reputation beyond repute (1118)Mc ! has a reputation beyond repute (1118)

Hero Contest #3 - 2nd PlaceModeling session 2 - Chimeras

Send a message via MSN to Mc !
Default

For a robot is not needed so much though. Well... I think.
__________________

Awesomeness = #Rep / #Posts
Mc ! is offline  
Old 01-19-2006, 12:46 PM   #9
Zapp90
User
 
Zapp90's Avatar
 
Join Date: Nov 2003
Posts: 673

Submissions (6)

Zapp90 will become famous soon enough (34)Zapp90 will become famous soon enough (34)

Default

Well, still kinda rushed, so I'll unwrap it since I have much time left.

Oh, and if you haven't noticed yet, this is the muoteck droid
Attached Images
File Type: jpg droid01.jpg (85.8 KB, 105 views)
File Type: jpg droid_render01.jpg (34.9 KB, 183 views)

Last edited by Zapp90 : 01-19-2006 at 12:48 PM.
Zapp90 is offline  
Old 01-19-2006, 12:56 PM   #10
TDR
♪♫
 
TDR's Avatar


Modeling & Gallery Moderator
 
Join Date: Aug 2004
Posts: 4,481

Submissions (84)

TDR has much to be proud of (701)TDR has much to be proud of (701)TDR has much to be proud of (701)TDR has much to be proud of (701)TDR has much to be proud of (701)

Hero Contest #2 - 3rd PlaceConcept art session 6 - Sea dwellersModeling session 3 - Critters

Default

Ok, then the poly limit goes to 750 polygons, not faces (triangles). That should be more than enough.
__________________
TDR is offline  
Old 01-19-2006, 01:10 PM   #11
Zapp90
User
 
Zapp90's Avatar
 
Join Date: Nov 2003
Posts: 673

Submissions (6)

Zapp90 will become famous soon enough (34)Zapp90 will become famous soon enough (34)

Default

Err, wasen't it 750 all the time..? :P Mine is about740 at the moment
Zapp90 is offline  
Old 01-19-2006, 01:25 PM   #12
Mc !
Master Creator !
 
Mc !'s Avatar


Acting art director
Project Member: WotTH
 
Join Date: Dec 2005
Posts: 1,432

Submissions (101)

Mc ! has a reputation beyond repute (1118)Mc ! has a reputation beyond repute (1118)Mc ! has a reputation beyond repute (1118)Mc ! has a reputation beyond repute (1118)Mc ! has a reputation beyond repute (1118)Mc ! has a reputation beyond repute (1118)Mc ! has a reputation beyond repute (1118)

Hero Contest #3 - 2nd PlaceModeling session 2 - Chimeras

Send a message via MSN to Mc !
Default

I think it was... O_o
__________________

Awesomeness = #Rep / #Posts
Mc ! is offline  
Old 01-19-2006, 01:58 PM   #13
olofmoleman
Baron Grunwald is.
 
olofmoleman's Avatar


Texturing Moderator
 
Join Date: Nov 2005
Posts: 2,541

Submissions (106)

olofmoleman has a brilliant future (953)olofmoleman has a brilliant future (953)olofmoleman has a brilliant future (953)olofmoleman has a brilliant future (953)olofmoleman has a brilliant future (953)

Approved Map: Jurassic ExplorationSmiley contest 1st, 2nd and 3rd place.Skinning Competetion #4 - FallenSkinning Competetion #4 - Atoned

Default

Quote:
- Each submission must contain 2 images: a wireframe view of all sides of the mesh (left, front, top, prespective; do that with a screenshot, not render) and an image with a beauty-render; the render quality does not matter, but try to emphasise your model and to capture it at it's best.
That would mean you can't submit models made with vertex modifier.
Like my grievous model for example.
__________________

Olof Moleman AKA Lord Trilobite
My Wc3c Resources


I'm not doing requests, don't pm me about it


~The Arch-enemy of Mc!~
Quote:
Originally Posted by Rao Dao Zao
Olof always speaks true.
olofmoleman is offline  
Old 01-19-2006, 02:11 PM   #14
Datajax
Art mod
 
Datajax's Avatar


Art Discussion Moderator
 
Join Date: May 2003
Posts: 821

Datajax will become famous soon enough (50)Datajax will become famous soon enough (50)

Default

Yeah, it was at 750 before, to be honest I reckon the competition as general should expend to somewhere in the region of 900 because, well, WC3 can run units at the sort of detail easily. No point restricting ourselves even more.
__________________
If someone lends you a hand, give them a bit o' rep.

If someone is a tosser, jam a salad fork through their gullet and keep on walking.
Datajax is offline  
Old 01-19-2006, 02:20 PM   #15
TDR
♪♫
 
TDR's Avatar


Modeling & Gallery Moderator
 
Join Date: Aug 2004
Posts: 4,481

Submissions (84)

TDR has much to be proud of (701)TDR has much to be proud of (701)TDR has much to be proud of (701)TDR has much to be proud of (701)TDR has much to be proud of (701)

Hero Contest #2 - 3rd PlaceConcept art session 6 - Sea dwellersModeling session 3 - Critters

Default

Quote:
Originally Posted by Zapp90
Err, wasen't it 750 all the time..? :P Mine is about740 at the moment

polygons not equals faces. A face is a triangle, while a polygon is either a quad or a triangle. So if you have more quads than triangles on your mesh, the polycount will be lower if you count polygons than if you count faces. 2 or more faces can make up a polygon. So 750 polygons can have up to around 1500 faces, depending on how you work. The previous polygon limit was 750 faces (wich meant around 300-400 polygons), so the polycount sort of doubled.

And if you have crapy vertex modifier, get Blender or Wings 3D. There are both freeware.
__________________
TDR is offline  
Closed Thread


Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off


All times are GMT. The time now is 04:26 AM.


Affiliates
The Hubb The JASS Vault Clan WEnW Campaign Creations Clan CBS GamesModding Flixreel Videos

Powered by vBulletin (Copyright ©2000 - 2018, Jelsoft Enterprises Ltd).
Hosted by www.OICcam.com
IT Support and Services provided by Executive IT Services