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#31 |
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User
Join Date: Nov 2003
Posts: 35
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Ok. Thanx. If you could not already tell, im a noob. :P
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#32 |
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User
Join Date: Nov 2003
Posts: 35
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When i put in Textures\HeroBloodElf.blp, i get a yellow message thet says "Could not load file Textures\HeroBloodElf.blp." Can u help me?
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#33 |
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User
Join Date: Aug 2003
Posts: 1,078
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Are you talking about importing into World Editor or what?
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#34 |
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User
Join Date: Nov 2003
Posts: 35
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Yes im using the WE to import the skin.
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#35 |
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User
Join Date: Oct 2003
Posts: 346
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[glow=strengh=10,color=sienna]The blood elf spheres are the ability sphere in the humans the file path is Textures\BloodElfBallz.blp ( yes with a z )[/glow]
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#36 |
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User
Join Date: Nov 2003
Posts: 35
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But i dont want the shperes, i want the skin path.
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#37 |
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User
Join Date: Aug 2002
Posts: 79
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if u change the spell to ice strick u should make it freeze people in the area.
Il make the ice penguin, the ice polar furbulg, and the ice polar bear |
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#38 |
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User
Join Date: Aug 2003
Posts: 1,078
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open WE
open Import manager Import File File->Import File Double click the file that showed up. click custom path ans put Textures\HeroBloodElf.blp And Then Click OK. Put Unit In Screen. The Skin Probley won't show ywt. Test Map And You Have It. |
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#39 |
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User
Join Date: Nov 2003
Posts: 35
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I did that, but when i put it in the unit's model file, it turns into Textures\HeroBloodElf.mdl
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#40 |
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User
Join Date: Nov 2003
Posts: 35
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I did everythign you said, but it still didnt work.
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#41 |
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User
Join Date: Aug 2003
Posts: 1,078
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Tut:
Step 1: Open WE Step 2: Open Import Manager. |
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#42 |
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User
Join Date: Aug 2003
Posts: 1,078
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Step 3: Click Import File Button
Step 4: Find The File And Import |
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#43 |
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User
Join Date: Aug 2003
Posts: 1,078
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Step 5: Double Click The File That Shows Up
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#44 |
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User
Join Date: Aug 2003
Posts: 1,078
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Step 6: Check Custom Path
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#45 |
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User
Join Date: Aug 2003
Posts: 1,078
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Step 7: Replace war3mapImported\Hero_BloodElf.blp
With Textures\Hero_BloodElf.blp |
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