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#1 |
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la la la
Terrain Moderator
Join Date: Jan 2006
Posts: 428
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#2 |
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Gladiator of Bellevue
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A wild Terrain appears!
__________________Looking good, 2-P, if a bit confusing. The anime-esque character flying looks a little bit unfitting. I like how used Nasrudin's villager! Props for that! ^^ The crosses and stone structures look kind of cool, too. The terrain, overall, seems a little bit... Empty, though. I'm not sure if that's the right word. It just doesn't 'capture' me in the moment, as with many of your other terrains. EDIT: To clarify, I meant that many of your other terrains DO 'capture me in the moment', and not the opposite. Last edited by deolrin : 01-25-2012 at 02:00 PM. |
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#3 | |||
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la la la
Terrain Moderator
Join Date: Jan 2006
Posts: 428
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Quote:
A good or a bad confusing? Neutral? I expected it to look confusing, I hope that's not a bad thing. Quote:
At first I went for a more surreal style with completely black crosses and chessboard like floor/walls. But it didn't feel right. I kept the surreal feel for her though. I don't think she has to fit in. She doesn't belong in his world. Without her the picture feels 'so sad', with her it feels 'it's not so bad'. For me, that is. Quote:
That's not good. I guess. I don't know. It's always so hard to predict how it will turn out in the end. Thanks. Last edited by 2-P : 01-30-2012 at 09:52 PM. |
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#4 | |
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User
Join Date: Apr 2008
Posts: 554
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Indeed. Anyway, lovely terrain as usual. How did you make the trails behind the flying figure? |
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#5 |
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la la la
Terrain Moderator
Join Date: Jan 2006
Posts: 428
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Ty, I used the Holy Blessing effect.
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#6 |
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User
Join Date: Dec 2008
Posts: 36
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impressive and phantastic!
:) |
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#7 |
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la la la
Terrain Moderator
Join Date: Jan 2006
Posts: 428
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Hey gwy! Are you still playing (on sundays)? How many bugs does the latest tkok version have? :P
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#8 |
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I Are Scientists
Respected User
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Looks good as usual, 2-P. Pleased to see you're still at it. =D
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| fladdermasken |
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This message has been deleted by fladdermasken.
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| fladdermasken |
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This message has been deleted by fladdermasken.
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#9 |
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User
Join Date: Apr 2009
Posts: 34
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Stick a big fat hatchet in Hourai's right hand :P
Really though, the fog transition could be a bit smoother. Some of the graves are cut awkwardly by nasty horizontal stripes. And while I'm at it, some graves --namely far left up the stairs, and just left of the centered platform-- are a bit too slanted, wouldn't you say? Wood doesn't rest that well on concrete. Love to see you bringing new ideas to the table though; the moon is smextacular. Now upload this to Hive and de-sterilize the terrain board. Last edited by fladdermasken : 02-02-2012 at 09:50 PM. |
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