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#1 |
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User
Join Date: Mar 2007
Posts: 7
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Still needs a name... oops... oh well!
This is an RTS map, as the name suggests, similar to castle builder or medieval builder. The game has 2 resources: lumber and mana. To get lumber, you harvest from trees like you would in a normal game, although lumber is the main resource in this, unlike standard games. In order to get mana, you can either train spellcasting units or build mana springs, which add mana over time. This map is designed to be more offense-based, and most bases can be destroyed quickly enough by siege, so to mitigate this you must expand alot and have sub-bases. Ally by typing -ally <player number>, unally by typing -unally <player number> Please leaves comments, suggestions etc.! EDIT: one known problem I haven't been able to fix is the bandit's hide ability. I'm also unsure how I could, and I'm probably just going to replace the bandit unit. If you have any suggestions for replacements it'd be appreciated! Last edited by Crazed_Hobo : 01-19-2010 at 02:25 AM. |
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#2 |
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User
Join Date: Sep 2007
Posts: 21
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rts = real time system?? ^^
__________________some more informations or at least some screens would help making the decision easier for all readers ( inlcuding myself ) to try and play your map. ^^ |
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#3 |
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User
Join Date: Jun 2009
Posts: 37
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RTS means real time strategy. It's a rather common abbreviation for the game genre.
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#4 | |
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User
Join Date: Mar 2007
Posts: 7
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Quote:
Screens are something I've been meaning to get, but I can't host and only have a handful of friends, so I can't play this much. And what more info would you like? And, like phalanx said, RTS = real time strategy Last edited by Crazed_Hobo : 01-20-2010 at 12:59 AM. |
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