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Old 11-13-2009, 07:25 AM   #1
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Join Date: Jun 2006
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So this map works by having the Paladin start each round by going to a beacon, like many copies of "protect the queen" maps. Each player chooses a unit at the top, including the paladin owner. And they fight, which gives them gold and energy, and so on. It has real potential in my humble opinion. I've put a lot into it.

The problems come from imbalances in the game. The units picked vs. the units attacking are unequal. I don't know how to balance it from here. Other than just starting completely over, which would be a pain. Having said this, I would like some constructive criticism of the map. Please help and play with it. You can look at it in the Wc3 editor and see whats what.
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File Type: w3x (8)Protect the Paladin .872beta.w3x (898.7 KB, 5 views)
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