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#16 |
User
Join Date: Aug 2007
Posts: 68
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![]() Level two is a simple Legend of Zelda style boss fight. Run away when he rages, and deal as much damage as you can when he's not. I would assume it's possible to kill him before his second rage if your team is coordinated enough.
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#17 |
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![]() Something went very wrong in your game design then. No game should be so hard that the obvious way to go will wipe your team in 3 minutes.
__________________Maybe you should add a door or an information tip or something; "It is recommended that are level 10 before you fight the first boss" or "The boss is retardedly strong, the only way to kill him is to kite him" In a public game this map is completely unplayable. That just wiped out more than 90% of your target audience. Gg. |
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#19 |
User
Join Date: May 2008
Posts: 47
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![]() If Ramm's gonna have an effect, make him have that "knockback" effect attached to his feet.
__________________For awesomeness. Last edited by assassingao : 05-20-2009 at 06:33 PM. |
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#20 |
User
Join Date: Jan 2007
Posts: 157
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![]() I do agree with the idea that no one should ever be forced to die.
Maybe make him charge up for 1 or 2 seconds before he starts charging with MOOOVE. |
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#21 |
User
Join Date: May 2009
Posts: 9
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![]() if you have a necro you can put the key on a skeleton. or if you have a really good hunter he can teleport.
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#22 |
User
Join Date: Dec 2008
Posts: 52
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![]() played it this evening with 7 friends - all areŽnt noobys of this map. In the new version we failed at Lv 3.
In the last version (r) we could save and load in bnet - that was nice (pe before Lv 5...). So today we came back to the old version at least. Can you reinvent save/ load for us traditionalists? Or is it against the honor of od? Else an "easy mode" would be fair. |
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#23 | |
Obscurity, the Art
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#24 |
User
Join Date: Sep 2003
Posts: 54
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![]() Someone asked for a replay of beating level 2?
Of course, we died on level 3 And yeah, save/load is broken |
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#25 |
Obscurity, the Art
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![]() Damnit, now I have to go over what I changed in those versions to make it break. It's probably a string table screwup somewhere, I know I compare to "" in the map somewhere.
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#26 |
User
Join Date: Dec 2008
Posts: 52
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![]() I dont want to be impatient, so just as a question:
Can we expect a version in the next time, where save/ load is reinstalled? |
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#27 | |
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![]() Quote:
I just played this game last night actually... Everytime we were getting ready to fight that boss, we would always have one guy go up to "Sacrifice" himself just to initiate the boss fight. (While the rest of us would wait on the other side of the map) I'm not sure if its even possible to give him the key and run away before his rage destroys you, is it? |
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#28 |
User
Join Date: Jun 2009
Posts: 1
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![]() You can try to use the Hunter to blink away when MOOOVE procs. Or you can have a necromancer on your team to give the key to a skeleton and then have it go wake up Cow.
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