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#1 |
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User
Join Date: Jan 2007
Posts: 157
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You should definitely curb the difficulty depending on the player count, so 4 or 6 players have as good of a chance as 10.
Easy way to do it is by an upgrade with percentage damage/life changes. |
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#2 |
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I do it differently, since I have internal control over damage dealt and max life. Believe it or not, the game's damage and max life already scale to player count. :p
__________________I am trying to balance it to 4 players as well, though. OD is a tough beast to balance, just be patient. :) |
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