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Old 04-07-2009, 06:07 AM   #1
AnemicRoyalty
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Information WC3 Unit Wrap Compilation Project

The WC3 Unit Wrap Compilation Project

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Back when I first started skinning, I found that one of the greatest obstacles was not
having the model's exact wrap as most WC3 models have some trick or another that could
only be discovered through exhaustive trial and error.
A lot of people don't have modeling programs or the time and energy to go about finding
the wrap of the model. Vertex Modifier is pretty good for that purpose, but due to certain
shortcomings of the program, it leaves much to be desired in terms of clarity.
As a result, I've put together a complete package of the individual wrap (taken from Gmax)
of every unit in the game (excluding any redundancies).

NiRVaNa_87 kindly added the Naga unit wraps to the collection, many thanks to him :)

Individual Image Size: 256x256 pixels & 512x256 pixels (standard)
Format: .jpeg
Races Included: Human, Naga, Orc, Night Elf, Demon, Undead, Critters, RoC Creeps, Other, TFT Creeps

Please note: I have taken liberties in some cases, such as using the portrait version of
the face wrap as opposed to the model version for clarity. In these instances, I tried to
ensure that the outline of the model's head remained.
If there are any issues with any of the wraps, please let me know.

Happy texturing!

Update [08/04/2009]: added Naga Units, courtesy of NiRVaNa_87
Update [14/04/2009]: added Orc Units
Update [08/05/2009]: added Night Elf Units
Update [09/05/2009]: added Demon Units
Update [15/05/2009]: added Undead Units
Update [02/09/2009]: added Critters
Update [11/09/2009]: added RoC Creeps, added Other Units
Update [17/09/2009]: added TFT Creeps

Naga Units
Attached Files
File Type: zip Human Unit Wrap Compilation.zip (1.46 MB, 356 views)
File Type: zip Orc Unit Wrap Compilation.zip (1.42 MB, 137 views)
File Type: zip Night Elf Unit Wrap Compilation.zip (1.55 MB, 162 views)
File Type: zip Demon Unit Wrap Compilation.zip (622.8 KB, 114 views)
File Type: zip Undead Unit Wrap Compilation.zip (1.24 MB, 137 views)
File Type: zip Critters Wrap Compilation.zip (1.20 MB, 90 views)
File Type: zip Other Units Wrap Compilation.zip (383.6 KB, 95 views)
File Type: zip RoC Creeps Wrap Compilation.zip (3.16 MB, 138 views)
File Type: zip TFT Creeps Wrap Compilation.zip (2.16 MB, 92 views)

Last edited by AnemicRoyalty : 09-17-2009 at 01:12 AM.
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Old 04-07-2009, 06:41 AM   #2
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Very useful, thanks for taking the time to upload this ;)
Also, are Neutral units going to be included? I kinda figured you would include them, but just in case.. :Þ

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Old 04-07-2009, 06:46 AM   #3
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Yes, eventually all units will be included, ie Creeps, Critters, Humans, Orcs, Undead, Night Elves, Demons, Naga and Others. I'm not doing Buildings or Doodads at this stage, but they might be a consideration in the future :)
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Old 04-07-2009, 09:47 AM   #4
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This will be so helpful for people learning how to texture ^^.

I'll find some time to practice texturing to see if I can get into it.

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Old 04-07-2009, 04:13 PM   #5
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This is actually an incredibly cool idea.
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Old 04-07-2009, 05:33 PM   #6
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Since you've already done a lot of work, this suggestion will probably go down wrong, but...

Wouldn't it be nice to colour-code somehow, to indicate which areas correspond to geosets that are transparent, or team-colour, or neither? So it's easier to immediately see which parts can be butchered and which can't.

Massive excess work, I know, but...
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Old 04-07-2009, 05:47 PM   #7
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Wow, this is actually a lot of work, but itīs a great idea indeed.
It could also be a good idea to leave this thread for people to request the UVWs of the model they want to skin, until you have time to post the whole pack.

Anyway, if you need help with this give me a call, I have the stuff to make this too :)
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Old 04-07-2009, 10:47 PM   #8
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Wow, this looks to be a boat-load of work, but certainly something awexomely helpful. (I wouldn't know; I'm no skinner :P). Good on ya, mate.

Speaking of which, if I may ask, what exactly was the original issue with finding the wraps of models? You say
Quote:
Originally Posted by AnemicRoyalty
Back when I first started skinning, I found that one of the greatest obstacles was not having the model's exact wrap as most WC3 models have some trick or another that could only be discovered through exhaustive trial and error.
How is that something difficult to find? Do not all models have an unwrap somewhere in the mpq's or something?

(not trying to be funny/annoying here, I honestly didn't know this was a problem).
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Old 04-07-2009, 10:48 PM   #9
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Quote:
Originally Posted by Kyrbi0
Do not all models have an unwrap somewhere in the mpq's or something?
Haha... That's cute. :)
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Old 04-07-2009, 11:10 PM   #10
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No, in the mpq you have the original textures used on the game. The skinning dude has to redraw everything from that skin, which turns in either depending too much on the original to get the shapes right, or the trial and error method, which gets boring after some time.

WC3 models also have a lot of problems on the models, like horrible stretchings or shared parts, and having the uvws make the job easier.
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Old 04-07-2009, 11:14 PM   #11
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Ohhh... Alright, that makes sense. Thanks.

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Originally Posted by NiRVaNa_87
WC3 models also have a lot of problems on the models, like horrible stretchings or shared parts, and having the uvws make the job easier.
Actually, when I first read the topic-title, I thought that's what he was doing; providing updated models/UVWs of all the messy in-game models, to make skinning much easier (because I've been through some Galleries and seen people griping about the "terrible Demon Hunter/Blood Mage wrap".)
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Old 04-07-2009, 11:23 PM   #12
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Nah, thatīd be stupid and a waste of time and filesize. I wouldnīt like to import a copy of Illidan just to use a custom skin.

EDIT: I actually had most of the Naga UVWs in my wipz folder, I only missed the snapdragon and the flying serpent thing, which I added later in the zip. Theyīre a lot fewer than those human units, but itīs something :P. All of them are in 256x256. The murloc workers are not included, I thought they should be along the other creeps.
Attached Files
File Type: zip Naga Units.zip (404.4 KB, 96 views)

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Old 04-07-2009, 11:32 PM
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Old 04-08-2009, 12:25 AM   #13
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Damn AR damn great idea, loves it
...bah I'm too lazy to even try to get the software that shows the unwraps
Sorry I couldn't help :P
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Old 04-08-2009, 12:35 AM   #14
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RDZ: Thats a pretty good idea, but it'd be a brutal amount of work. I'd be happy to do it on request, but not on such a large scale as this.

Nirv: Thanks man, I really appreciate it, I'll add the zip to the first post right away :) Any other UVs you want to add would be a great help too xD
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Old 04-08-2009, 04:02 AM   #15
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I will, when I get the time Iīll PM you to check which one should I do. I donīt want to start making the uvws of some unit you already made :P
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