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Old 03-04-2009, 11:55 PM   #1
Rising_Dusk
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Default Race-Building Contest #1

RACE-BUILDING CONTEST #1


A race-building contest is one where entrants create a race for the WC3 melee game. In this case, we are to be making incomplete races akin to the exemplar race already in WC3, the Naga. This is our first contest of this sort, so let's hope that this turns out successful! The outcome of this contest will decide whether or not any contests of this sort are hosted again in the future; let's make it a good one!

Reward:
Award:
Reward:Click image for larger version

Name:	racebuildingcontest1.gif
Views:	39670
Size:	1.2 KB
ID:	40922+30 reputation
The first place winner will be decided by Schulze Method similar to the most recent spell session and the third hero contest. One winner will be chosen and that entry's author will receive the above icon under their name in their profile and a boon of 30 reputation.

Contest Rules:
  • No team entries.
  • One entry per user.
  • Everybody is allowed and encouraged to enter, as long as they follow the rules.
  • WIP screenshots and details of your race are encouraged to be posted so that they might generate interest in the contest.
  • Only one of the units or structures in your created race may use an imported model. You may only import an icon for the unit, a model for the unit (including a portrait, if applicable), and/or a texture for the unit. The imported resources must all be publicly available (With the exception of the unit's icon, if you want one; you can take a screenshot of it and use that if need be).
  • Triggers are allowed in any way, shape, or form in the development of your race.
  • You are free to import a dummy model and/or a hero glow effect model for use with your entry.
  • You are free to import copies of in-game models without the hero glow for use with your entry.
  • You are free to import screenshot-icons of your units/structures as necessary, such as for models without icons in-game.
  • You are free to reimport in-game models in order to fix small issues with them such as animation hiccups or the like. Ask me if you're unsure about this.
  • Any library or system in the resource database at the time of contest creation may be used in the development of your race.
  • You may not submit your entry with an AI designed for it. This is a race-building contest, not an AI contest. If after the contest is over you still want to make an AI to supplement the race, then there's nothing holding you back.
Thematic Rules:
  • No more than 1 tier per submitted race.
  • No more than 1 hero per submitted race.
  • No more than 8 structures per submitted race.
  • No more than 10 units per submitted race.
  • Each race must have a building that fills each of the following roles:
    • Hero Altar
    • Food Supply
    • Defense Tower
    • Town Hall
  • No 'dibs' on races. Multiple users may submit using the same race, though different techtrees. (No plagiarism, etc)
  • Races can be anything, including those races not already in WC3 such as Critters or Farm Animals or whatever.
Submission:
  • All submitted entries must use (4)TurtleRock.w3x as the test map. (Modified as necessary, but not with any drastic changes)
  • All submitted entries must have a filename in the format:
    <MyRaceName>.w3x
  • All submitted entries must have an in-game map name in the format:
    <MyRaceName>
  • All imported content may be no larger than 500kb.
  • Submitted maps may be no larger than 750kb.
When you are completed with your entry, please post it in the Submission Thread. This is to facilitate keeping track of all entries as opposed to having to sort through posts to find them all.

Deadline:

The contest deadline is April 1, 2009 April 8, 2009; (11:59PM, GMT-5).
Potential extensions are possible if many entrants need them.
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Old 03-04-2009, 11:57 PM   #2
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First. I'm so stoked for this. :P

Hey, we should have it where everyone should announce (if/when they enter) which race they are doing and provide WIP screenshots or something. Not like a hard-n-fast "you'll be disqualified without it" rule, but just something to build interest.

--EDIT--
Of course, I would say the above while completely disregarding it myself...

I call Goblins.
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Old 03-05-2009, 12:06 AM   #3
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I'm so doing a Critters race. Hells yeah. I'm probably going to need to use my one import set on a hero, albeit a giant frog might be pretty cool.

What about changing animations on existing models? Critters don't have any attack animations :(
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Old 03-05-2009, 12:22 AM   #4
Rising_Dusk
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Who says they have to attack? Creativity, man.

Oh, and --
Elemental is my race.
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Old 03-05-2009, 12:28 AM   #5
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That WOULD be interesting. Huh... It gives me some ideas...
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Old 03-05-2009, 12:37 AM   #6
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Quote:
Originally Posted by Rising_Dusk
Oh, and --
Elemental is my race.
Aww, snap. I knew this was going to happen.

*prepares to bow before the storm...*
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Old 03-05-2009, 01:30 AM   #7
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I guess I'll join in on this :p. I'll either try making Dragonkin or Ursa! Rawr. Probably Ursa though so take dragon if you'd like.

Good luck to everyone else! Good luck to myself, I'll need it :p.
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Old 03-05-2009, 01:39 AM   #8
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Murlocs FTW!
Good luck to everyone and I, like Cherry-Soap, will need it :P
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Old 03-05-2009, 02:15 AM   #9
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Spider Race <- you all saw me say it!

/sigh this is going to take alot of coding ^^.
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Old 03-05-2009, 03:44 AM   #10
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Chaos Orcs maybe... I mean who doesn't want to do them ^^

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Old 03-05-2009, 03:52 AM   #11
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Me. :P

~~~

Although I have no delusions of Dusk using it:
Current Entrants - 090304:
UserRace
Kyrbi0Goblin
ShadowWolfCritter
Rising_DuskElemental
Cherry-SoapUrsa
RenegadeMushroomMurloc
BlackrootSpider
Av3nChaos Orc
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Old 03-05-2009, 04:07 AM   #12
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What's an Ursa? You mean furbolgs? They're pretty neat, they actualy have a lot of models for a neutral race, since there's four in Ashenvale and three in Northrend (if you count the "pandaren" as well), they're generally just reskins but that still beats using the same model with different tinting colour multiple times.
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Old 03-05-2009, 04:24 AM   #13
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If I had the drive to do this, I would be more than glad to, but I fear time would get the best of me. However, perhaps I will try... If I do, I will be doing "Mamallian" (Mammal-units; wolves, furbolgs, gnolls, etc.) or Canids (Primarily Wolves and Gnolls)

Quick question; does balance have to play a role? Obviously you can't have a unit that deals 10000 dps, but if there's some imbalances, is that okay?
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Old 03-05-2009, 04:31 AM   #14
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I've made some progress and I just want to display some sort of completion so I don't procrastinate an entire month into the ground with sports, school, and lulz.

Ursa Race:
Unit NameType
Ursa ThornbackBasic Melee
Ursa WarriorAdvanced Melee
Grove Guardian/Forest SentinelSupport
Enslaved WildkinHeavy Melee
Tribal BearCaster
EnragedMelee
Furbolg ChampionSupport

I think the names are a bit meh so some suggestions would be great.
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Old 03-05-2009, 05:17 AM   #15
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I just started my first line of code; good luck to you all! =]
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