wc3campaigns
WC3C Homepage - www.wc3c.netUser Control Panel (Requires Log-In)Engage in discussions with other users and join contests in the WC3C forums!Read one of our many tutorials, ranging in difficulty from beginner to advanced!Show off your artistic talents in the WC3C Gallery!Download quality models, textures, spells (vJASS/JASS), systems, and scripts!Download maps that have passed through our rigorous approval process!

Go Back   Wc3C.net > Warcraft III Modding > Artist's Corner > Skinning / Texturing
User Name
Password
Register Rules Get Hosted! Chat Pastebin FAQ and Rules Members List Calendar



Reply
 
Thread Tools Search this Thread
Old 05-13-2009, 02:42 PM   #1
Ringmasters Word
User
 
Join Date: May 2009
Posts: 2

Ringmasters Word has little to show at this moment (0)

Send a message via MSN to Ringmasters Word
Default Custom Brick Disgn

Hello I am currently working on a custom terrain for use in playable maps and was wondering if there is an easy way to implement my custom terrain.

I have searched around all night looking for a better way than what I'm looking at doing, and haven't found much. I stumbled appon this forum and noticed you guys were the top of the line for custom terrain so I figured it wouldn't hurt to ask.

Right now what I'm looking at doing and somewhat in the process of doing is stripping the "Cityscape\White_Marble" design and replacing it with what I want. My brother does professional brickwork/landscaping and drafting in real life so I wanted to try to get a "Belgian Tumbled Holland" pavers pattern into warcraft.



Thats what I'm trying to get it to look like. When I tried to do it with putting it over a different one it skewed it and made it all jumbled. Is there some way I can just make my own, import it, then put it in a pallet? I've cut apart the white marble pattern and am trying to piece it in there, but I have a feeling its going to be near impossible to do and should be a better and faster way.

Thankyou in advance for your time and effort, even if just in reading. Apologies if this post is rambling or crap, I'm about to hit the bed so I'm a little off anyway.

-Night-
__________________
As he stands above your bloody corpse I just smile, laugh, and say "Ringmaster's Word".
Ringmasters Word is offline   Reply With Quote
Sponsored Links - Login to hide this ad!
Old 05-14-2009, 07:58 PM   #2
2-P
la la la
 
2-P's Avatar


Terrain Moderator
 
Join Date: Jan 2006
Posts: 429

Submissions (14)

2-P is a glorious beacon of light (423)2-P is a glorious beacon of light (423)2-P is a glorious beacon of light (423)

Default

Gonna move this to the skinning forum.
2-P is offline   Reply With Quote
Old 05-14-2009, 08:19 PM   #3
Rising_Dusk
Obscurity, the Art


Projects Director
Project Leader: OD
 
Join Date: Feb 2006
Posts: 9,727

Submissions (27)

Rising_Dusk has a reputation beyond repute (1192)Rising_Dusk has a reputation beyond repute (1192)Rising_Dusk has a reputation beyond repute (1192)Rising_Dusk has a reputation beyond repute (1192)Rising_Dusk has a reputation beyond repute (1192)Rising_Dusk has a reputation beyond repute (1192)Rising_Dusk has a reputation beyond repute (1192)Rising_Dusk has a reputation beyond repute (1192)Rising_Dusk has a reputation beyond repute (1192)

Hero Contest #3 - 1st PlaceApproved Map: Desert of ExileApproved Map: Advent of the ZenithHero Contest #2 - 1st PlaceHero Contest - Third place>

Send a message via AIM to Rising_Dusk Send a message via MSN to Rising_Dusk
Default

Quote:
Originally Posted by Ringmasters Void
My brother does professional brickwork/landscaping and drafting in real life so I wanted to try to get a "Belgian Tumbled Holland" pavers pattern into warcraft.
Your question was hard to find in that huge post, I actually wasn't sure why PP sent it to this forum until I realized you were asking about tile imports and not actually terrain. You need to fit your "Belgian Tumbled Holland" pavers pattern into a .blp format similar to the other tiles in-game (Using the same variation style and so forth as the one you're overwriting), then import it over one of them, save, reload WE, and use that tile. It will become your pattern.
__________________
Rising_Dusk is offline   Reply With Quote
Old 05-14-2009, 10:27 PM   #4
AnemicRoyalty
Moderator
 
AnemicRoyalty's Avatar


Texturing Moderator
Project Member: WotTH
 
Join Date: Dec 2006
Posts: 804

Submissions (23)

AnemicRoyalty is a name known to all (523)AnemicRoyalty is a name known to all (523)AnemicRoyalty is a name known to all (523)AnemicRoyalty is a name known to all (523)AnemicRoyalty is a name known to all (523)AnemicRoyalty is a name known to all (523)

Skinning Contest #14 WinnerSkinning Contest #15 WinnerHero Contest #2 - 1st Place

Default

I think that's what he's doing, but it's not lining up properly.

Tilesets are fiddly things, I haven't done much work with them but I suppose you'd just need to keep reimporting and adjusting until they fit. Can you post a screenshot of how it looks currently in WE?
__________________
The WC3 Unit Wrap Compilation Project - An essential resource for WC3 texturing
Zoom (requires log in)To Do List:
  • Complete/Revise DoE & Aot3 Models & Textures
  • DIII: TFA Textures
  • Finish and release a bunch of stuff
AnemicRoyalty is offline   Reply With Quote
Old 05-15-2009, 02:24 AM   #5
Ringmasters Word
User
 
Join Date: May 2009
Posts: 2

Ringmasters Word has little to show at this moment (0)

Send a message via MSN to Ringmasters Word
Default

Thanks for the move, sorry it seemed like the right spot ><

AnemicRoyalty is right. Iv got it in that far, was just hoping it wouldent need to be fiddling over and over.



Theres the picture of what it does for pattern so far.
__________________
As he stands above your bloody corpse I just smile, laugh, and say "Ringmaster's Word".
Ringmasters Word is offline   Reply With Quote
Reply


Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off


All times are GMT. The time now is 02:27 PM.


Donate

Affiliates
The Hubb http://bylur.com - Warcraft, StarCraft, Diablo and DotA Blog & Forums The JASS Vault Clan WEnW Campaign Creations Clan CBS GamesModding Flixreel Videos

Powered by vBulletin (Copyright ©2000 - 2014, Jelsoft Enterprises Ltd).
Hosted by www.OICcam.com
IT Support and Services provided by Executive IT Services