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Old 02-08-2006, 08:30 AM   #31
olofmoleman
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dude, it's a singleplayer map...
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Old 02-11-2006, 04:41 AM   #32
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Yeah that was cool. But you should make it when you find all the eggs something should happen.
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Old 02-28-2006, 08:04 AM   #33
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Default New version on the way...

I'm working on the 1.4 version, and it won't take long untill it's finished...

here are a few things it will include:
- Camara fixes
- New creatures
- Bigger map, wich means more to explore
- More realistic creature behaviour
- New doodads
- And lots more...
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Old 03-23-2006, 02:36 AM   #34
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Default bigger and better

i like your map but i don't like the turning system. when i want to turn he moves alot so i can't go straight. I also think you should add a REAL HUGE carnivore like you t-rex and suchomimis. You should also make it so the dinos will interact with each other like a trex killing a allosaurus =). you should also make the map 256*256 so you can get the true jurassic experiance.
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Old 03-24-2006, 07:43 AM   #35
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Have you read nothing I wrote? its supposed to be realistic, in the Jurassic period. that means no T-rex and no Suchomimus, and T-rex isn't even that much bigger then an Allosaurus, only about 2 m longer, and the Suchomimus is smaller and ate fish, just like the Spinosaurus ate fish. I'm trying to create a map that is as accurate to the real prehistory as possible, it's not supposed to be like Jurassic Park.

about making the map bigger, the new version will be much bigger, with lots of more stuff to explore, I'm also working on implementing more realistic behaviour, all Allosaurs now have a territorium wich they patrol randomly and I'm planning to try and make so that they attack the herbivores
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Old 03-24-2006, 10:46 AM   #36
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also, you should make the health rates lower. One or two future-minigun shots to the head of an allosaurus should shred his brain, as well as one bite of an allosaurus to the fragile body of the marine should tear him appart, even with armor.
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Old 03-25-2006, 07:19 PM   #37
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but that would make it imbalanced.
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Old 03-25-2006, 08:06 PM   #38
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Imbalanced inschmalanced, you were going after realism, no? It's not much of a game as it is, so why worry about balance, it's an exploration map, a place for players to calm down and observe the dinosaurs (cool models, but needs more scripted actions) and terrain (needs to be bigger and better).
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Old 03-30-2006, 07:04 AM   #39
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as I said in previous posts, the map will be a lot bigger, and the new version aslo uses more custom doodads.
as for scripting, I can olny make fairly simple triggers, and I know nothing of scripting.
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Old 03-30-2006, 02:13 PM   #40
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Try calling this map "Carnivore" instead...
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Old 03-31-2006, 11:44 AM   #41
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Why? it's not about carnivorous creatures, it's about exploring the Jurassic, thus the name, Jurassic Exploration, makes the most sense.
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Old 03-31-2006, 08:06 PM   #42
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..And you get killed fairly easily :P
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Old 04-15-2006, 11:12 PM   #43
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Next version news!

version 1.4 is going to be a bigger update then previously planned.
RDZ is doing some triggering (I'm rubbish at triggering)

the next version will now also include:
Item stacking system
better lava hurting triggers
and better creature behaviour
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Old 04-19-2006, 09:58 PM   #44
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I thought that map was absoloutly BRILLIANT!

I enjoyed it from start to finish, with the only problem being that the camera ruined the spectacular veiw of your elite teraining skills visible from the volcano top. Maybe use unit enters region to change the camera vewing angle for steep areas. I loved the map and its concept, and the quality was amazing. I was hooked as I looked for all the dinasaurs. Although this is only a one time play map, that one time I play it was an inspiring moment. This is truly THE undescovered possible map on warcraft 3. I am going to play every single other map the maker releases from now on :)

Quality: 92/100

Fun: 98/100

Other(including effort): 95/100

This well and truly is a MUST PLAY !!!
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Old 04-24-2006, 01:49 PM   #45
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I didn't think people would like my map this much.

anyway, that cam problem is already mostly fixed, and because the better creature behaviour the next version will have it will also have more replay value.
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