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Old 05-12-2008, 12:54 PM   #1
Tide-Arc Ephemera
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Default [Question] Attack types... Missile Line?

Yeah, what's the "Line" (the others being missile and artillery and normal or none) do?
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You may never stop our bioweapon! We mexicans shall rule the third world! Mwahahahahahahaha!
Please acknowledge that I use Mac and avoid suggesting vJass and other tools that don't work on it. Thank you.
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Old 05-12-2008, 02:04 PM   #2
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It means that the attack will "strike though initial targets and damage those behind"

Damage Spill Distance - the distance behind the target that will be effected.
Damage Spill Radius - the radius of the line that will be effected.
Damage Loss Factor - the damage reduction factor per unit.

Last edited by Alexander244 : 05-13-2008 at 09:44 AM.
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Old 05-12-2008, 06:33 PM   #3
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used in the nightelf ballista :) take a look at how it works
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Old 05-12-2008, 11:57 PM   #4
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does the ballista/glaive thrower actually work? i no u need the upgrade but as far as i can tell all it does it let u kill trees.
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Old 05-13-2008, 02:38 AM   #5
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A note about Missile Line though: The damage can't take targets (at least I don't think so), so it will hurt everyone: Allies, enemies, neutrals, buildings, etc.
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Old 05-13-2008, 08:37 AM   #6
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So, basically what it does is it shoots at the target and any unfortunate units in the path of the missile also get injured?
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Quote:
Originally Posted by Alevice
You may never stop our bioweapon! We mexicans shall rule the third world! Mwahahahahahahaha!
Please acknowledge that I use Mac and avoid suggesting vJass and other tools that don't work on it. Thank you.
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Old 05-13-2008, 08:47 AM   #7
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You get at least some control of line targets through Area of Effect Targets. I don't think you can make it just affect allies, but you can definately get it to just affect enemies and to not affect structures.
It seems you can't make it line-target trees; but allies, enemies, neutral, structure etc. are all fully configurable.

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Old 05-13-2008, 08:55 AM   #8
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Ah, kay. One last question...

Is this compatible with frost and/or slow poison?
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Quote:
Originally Posted by Alevice
You may never stop our bioweapon! We mexicans shall rule the third world! Mwahahahahahahaha!
Please acknowledge that I use Mac and avoid suggesting vJass and other tools that don't work on it. Thank you.
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Old 05-13-2008, 08:59 AM   #9
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No

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Old 05-13-2008, 09:03 AM   #10
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Well, frost is splash friendly so I thought it might be the same. Poison could've had a new start.

Oh wells,
+Rep to everyone who helped.
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Quote:
Originally Posted by Alevice
You may never stop our bioweapon! We mexicans shall rule the third world! Mwahahahahahahaha!
Please acknowledge that I use Mac and avoid suggesting vJass and other tools that don't work on it. Thank you.
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Old 05-13-2008, 09:54 AM   #11
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Quote:
Originally Posted by Tide-Arc Ephemera
So, basically what it does is it shoots at the target and any unfortunate units in the path of the missile also get injured?

erm, jsut so u know, it hits the target and continues throgh, not hits all units in the line =\ not sure if thats wat u meant lol
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Old 05-13-2008, 10:08 AM   #12
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Old 05-13-2008, 02:25 PM   #13
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The difference between a missile and missile line projectile isn't just about the fact that the projectile is following or not the target ?
The line just attack at target location.
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