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Old 08-10-2006, 07:32 PM   #16
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To be totally honest i think what you are doing is lame. I think a released map should be left as it is really, even if he did give you his permission to edit the map.

Since i think this map is on the border to getting approved / rejected ill test it and review it soon anyways.
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Old 08-10-2006, 07:38 PM   #17
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Lol I didn't wish to start a flaming war. Just stating the facts.

Another 3.0 has been released. That's the point.
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Old 08-10-2006, 07:49 PM   #18
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Quote:
Originally Posted by GaDDeN
To be totally honest i think what you are doing is lame. I think a released map should be left as it is really, even if he did give you his permission to edit the map.

Since i think this map is on the border to getting approved / rejected ill test it and review it soon anyways.
Since when permission from the author is not enough? Then you would say that a released belongs to the world and nobody should ever touch it and the author doesn't have the right to give you permission to edit.
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Old 08-11-2006, 04:06 AM   #19
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Well Gadden,

The thing is, I am working WITH the author. I talk to him on AIM everyday and we discuss ideas and work on coding together.

I cannot possibly understand what qualms you could be having Gadden...

Now, can we please start discussing the map?

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Lol I didn't wish to start a flaming war. Just stating the facts.

Another 3.0 has been released. That's the point.

This is a fake version. It will not spread as it is flawed in someway. It does not worry me in anyway.
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Old 08-11-2006, 06:33 PM   #20
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Glad to hear it doesn't worry you ;)

Why ? I played your version. Nice. A little hard but nice :D

I'm sure people will love it more than the fake 3.0 version. Simply because the fake 3.0 didn't change a thing. Dunno who released it though but whatever.

My feedbacks.... Well.

The Laser and Phaser towers were too powerful in the 2.5 version. Since I didn't find them after searching 20 minutes for those 2 towers (in your version), I guess you removed them, or changed the required elements. Anyhow, those 2 towers were overpowered in 2.5 and if you didn't edit them in 3.0, I suggest you do (Although I'm sure you did :P).

The Tsunami tower - Lunar tower combo sucks too much imo. It is really expensive and requires a couple of elements, and the tower hits for 10000+ (I think). It could hit a little better. I mean, the Lunar tower sucks hardcore ! It does nothing, except boost a Tsunami tower that isn't THAT powerful. Maybe add a 1000 damage or more. Depends. Although if you calculated everything and maths say this tower is balanced, don't touch it. I just feel it sucks for its price :D

The Water towers suck. My friend and I were playing your Beta and we decided to build the same towers, but not with the same elements. I took water he took Darkness. So I built 3 water towers and he built 3 darkness towers... Result ? Well I leaked on every level except those vulnerable to water, and he leaked to no levels except those resistant to darkness. My point ? I lost 25 lives when he lost 5. I upgraded when he upgraded, I built more towers and when he did, but using Water instead of Darkness. Although this is just my thought, Water could use a buff, no ? It doesn't splash.... As fire does.

I don't like Hero Mode so I can't provide feedbacks concerning the mode.

Overall this TD rules.

Good job there ;)
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Old 08-12-2006, 04:27 AM   #21
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They are still in the game, and rebalanced. D+E+L.

Tidal towers buffed for Beta7.

Water towers I see people own with. THey do have some splash, in fact only slightly smaller then fire. I will look into them though.

Hero mode needs to be looked into as well.

Thanks :)
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Old 08-13-2006, 09:11 AM   #22
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Beta7 is out!

-Multiboard bugs fixed
-Elimination bug fixed (I.e. Elimination is back!)
-Kick color restored, kick name fixed
-Build time of all structures redone
-Extreme mode fixed
-More changes of Elemental Atk types
-New loadscreen
-Faster load time
-Other minor bug fixes
-Metal tower upgrades cheapened
-Mammoth tower stun nerfed
-Lots of various tweaks to Triple Element Towers
-Dinos cannot devour lvl 60 units
-Flesh golem cap to 26
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Old 08-13-2006, 09:45 PM   #23
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I have played element TD before and it's pretty good...yeah...thats all I have to say really...
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Old 08-13-2006, 10:27 PM   #24
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Say somthing more in the future if you want to have a future here at Wc3Campaigns.
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Old 08-13-2006, 10:59 PM   #25
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hey Karawasa sorry I forgot to mention one thing in my last post.

I didn't have time to test your new version since then but I guess the bug has been fixed but whatever.

The interest rate in the multiboard isn't the real time when you receive a real income. As I said I don't know if you fixed it yet (As your patch notes say you fixed some multiboard bugs) but it didn't fit.

Tell me I'm wrong if you did fix it
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Old 08-14-2006, 04:57 AM   #26
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Not sure what you mean. Are you talking about the timer that tells u when interest is coming? Or, are you talking about the networth?
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Old 08-14-2006, 05:12 AM   #27
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The timer.
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Old 08-14-2006, 05:47 AM   #28
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Seems to work fine by me. Its off by like a millesecond which I cannot fix.

Looking forward to reviews by Tim., Gadden and others!

Thanks to everyone else who has replied in this thread (especially Dax and Taur, keep up the good work!)
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Old 08-14-2006, 09:41 AM   #29
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BETA8

-Extreme Mode harder
-Elimination bug FIXED (For sure)
-Massive tooltip bug fixed
-New Elemental Basic Towers added (Check em out)
-Interest/Pure cancel bug fixed
-Various other minor bug/tooltip fixes
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Old 08-14-2006, 04:24 PM   #30
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You must have fixed it since it wasn't a millisecond delay. It had about 8 seconds delay (Meaning that it was half-way through the next interest rate before you received the right one)

Will test out new versions soon.
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