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Old 07-04-2011, 09:05 PM   #136
j1b.t3k
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well in that case i owe you and griff an apology, my bad. honestly i have been using forums since they were invented and have never had this issue before, everytime i have ever posted anywhere on any forum i have never needed "approval" for it. what is the purpose of that anyways? if you dislike or disagree with any post you can just notify the poster and take down the post. seems a little pointless to me.
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Old 07-04-2011, 09:46 PM   #137
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I have seen the approval mechanism employed on other forums before, so we are certainly not unique in doing so. We've had to use far more drastic measures in the past to ensure continued functioning of this site, so I don't think this is excessive. I won't go into more detail because this thread is not the right place for it, if you have any further questions pertaining to this site please post a new thread in the appropriate forum or send a private message to an active site director.
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Old 07-04-2011, 10:42 PM   #138
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@ Anitarf: ok understood.

is there a tower list anywhere with the elements and costs of all towers?
i would prefer using that instead of having to play a full game just to find and try one tower.
i have searched extensively and only found eletd.com which does not have a proper list for survivor.
having a list would really help quicken my testing and refinement of builds. thanks.

Last edited by j1b.t3k : 07-04-2011 at 10:43 PM.
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Old 07-05-2011, 05:44 PM   #139
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so is this thread dead or does nobody want to respond?
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Old 07-05-2011, 09:55 PM   #140
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the site is pretty dead. was going to saw Karawasa hasn't been on in a while but he was on 6/27/2011 so he does check in. send him a PM
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Old 11-08-2011, 08:28 AM   #141
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this games chill, hope its kept alive, iv played it since it was really ghetto lookng, now its alot less ghetto looking

was a neat map, shud keep it alive mon, people need variety from dota maaaaaaaaan

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Old 01-27-2012, 09:31 AM   #142
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I will be updating this to 4.4 :).

PS: Updated first post with most current version (4.3b).
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