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Old 06-13-2009, 01:22 AM   #1
Kwah
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Default Fatman WIPs

A model I'm working on. Looking for crafty tips, and nifty tricks. Planned to be a butcher/abomination/thing.

I'm trying to just eyeball the proportions to help my future speed, so if it's awful, definitely point it out.

286 Faces at this point, and I dunno 'bout keeping that face.

EDIT: I'm definitely, happiest about how the back is looking.
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File Type: jpg fatmanWIP1.jpg (55.8 KB, 117 views)
File Type: jpg fatmanWIP2.jpg (55.2 KB, 72 views)
File Type: jpg fatmanWIP3.jpg (54.3 KB, 54 views)
File Type: jpg fatmanWIP4.jpg (53.6 KB, 86 views)

Last edited by Kwah : 06-13-2009 at 01:23 AM.
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Old 06-13-2009, 08:10 AM   #2
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she looks pregnant. notice how has boobs. give your guy boobs.

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Old 06-13-2009, 11:52 AM   #3
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He's fat in the wrong places ._.

As seen above, the belly is a bit lower and the mannaries are blergh.
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Old 06-13-2009, 06:03 PM
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Old 06-14-2009, 03:33 PM   #4
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Added legs, some mesh refinements.

Still no bewbs, I'm having a hard time with 'em.

400 faces exactly.
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File Type: jpg fatmanWIP5.jpg (35.6 KB, 57 views)
File Type: jpg fatmanWIP6.jpg (34.2 KB, 42 views)
File Type: jpg fatmanWIP7.jpg (35.1 KB, 30 views)
File Type: jpg fatmanWIP8.jpg (34.7 KB, 44 views)

Last edited by Kwah : 06-14-2009 at 03:36 PM.
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Old 06-14-2009, 04:31 PM   #5
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man, that thing is totally wrong in all ways.
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Old 06-14-2009, 05:03 PM   #6
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maybe draw some fat people first before you try to model them..
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Old 06-14-2009, 09:16 PM   #7
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Well, seems the attempt so far has been some total and general fail.

TA, mebbe just a little moar detail?

EDIT: Anyway, some new WIPs on a non-fat man. I'd like to think this one is better. Too tall perhaps.

564 faces. Still cleaning mesh. This one was done with a variety of ref pics, as opposed to my sad attempt at blind modelling above.
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File Type: jpg male1.jpg (47.8 KB, 52 views)
File Type: jpg male2.jpg (38.9 KB, 40 views)
File Type: jpg male3.jpg (35.8 KB, 34 views)

Last edited by Kwah : 06-14-2009 at 09:22 PM.
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Old 06-14-2009, 10:05 PM   #8
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looks like a generic evil bad thing
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Old 06-14-2009, 10:17 PM   #9
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wireframe plz
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Old 06-14-2009, 10:43 PM   #10
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Did some moar quadifiying, and proportion changes.

Still messy, and inconsistent. It's awful ugly, but I tried some point-fer-point here.
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Old 06-14-2009, 11:25 PM   #11
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OH MY GOD THAT'S HORRIBLE. Sorry, had to be said. Look at TDR's (or some professional) models for a reference, if you have to.
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Old 06-14-2009, 11:28 PM   #12
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Yeah, yeah. I know.

'tis a learning process. Cleaned it up a bit, but it's still the same basic mesh.

I imagine I'll remodel this, trying to get the same proportions.

EDIT: Updated to what I hope is a more cleaned version.
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Last edited by Kwah : 06-14-2009 at 11:41 PM.
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Old 06-14-2009, 11:38 PM   #13
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How did you made that? It looks like a horrible mess. Just start with a cube and start extruding and moving stuff around like a normal person. And learn some basic anatomy beforehand.

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Old 06-14-2009, 11:43 PM   #14
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Yeah. I dunt really know what the hell I was doing with this one.

Anyway, started cleaning it up a bit. The chest is better, no?

EDIT: Updated again. More work done on legs. 436 faces.

EDIT 2: Legs just about done. Feet still messy. 432 faces.
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Last edited by Kwah : 06-15-2009 at 12:59 AM.
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Old 06-15-2009, 01:07 AM   #15
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a bit, it's still far from being great. However, try to make it more organized, I will make you an example in a few minutes.
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