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Old 09-07-2006, 01:48 PM   #16
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Then you'll replace farms with what?
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Old 09-07-2006, 03:33 PM   #17
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With blacksmiths and suchlike
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Old 09-22-2006, 12:24 AM   #18
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Hey, just one suggestion:

Remember to add Wildhammer shamans.

Most people forget that Wildhammer dwarves are actually shamanistic, and Wildhammer Shamans would be a good unit. Possibly a clone of Orc Shamans, Far Seer, Spirit Walker, etc. a mix or something new.
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Old 09-22-2006, 12:28 AM   #19
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They already have a wildheart and we added a runemaster reccently, so I think thats pretty much all we can give them since we wanted each clan to specialize in something. Bronzebeards have cavalry and heavy units, Wildhammers have tons of ranged units, and Darkirons have lots of magic.
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Old 09-22-2006, 08:00 AM   #20
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What Camel's is saying is; Yes, they have shamans! (Shamen? What the hey?)
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Old 09-22-2006, 10:19 AM   #21
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I'm pretty sure the plural of Shaman is Shamen. I could be wrong though.
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Old 10-09-2006, 09:43 PM   #22
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Pheonix IV, you're wrong. It's Shamans, not Shamen.

And a Runemaster is not a Shaman, and what's a Wildheart?

Also remember to have no Riflemen, Gyrocopters, or anything of that level technology. The Gnomes inspired the Dwarves to get technology after the third war, so they had no DaVinci (being brought from the other topic) or whatever during this time.

Also no Gryphon Riders, these where tamed after the first war.
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Old 10-09-2006, 09:56 PM   #23
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A Wildheart is a cross between a druid and a shaman. If you looked at the unit list you would see that we don't have any technology or gryphons, but thanks for the input, it is appreciated.
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Old 10-10-2006, 09:11 PM   #24
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Also, read the unit list, graciously submitted in the stickies, before making asumptions about it.
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Old 10-11-2006, 02:04 AM   #25
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Completely off topic but, I'm 14! Hooray! Our last soccer game is on my birthday too
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Old 10-11-2006, 03:53 PM   #26
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You attention whore =.= Happy Birthday, does the soccer thing mean that you can mod more now?
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Old 10-11-2006, 07:17 PM   #27
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yeah, it does. Gratulations too, camel's
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Old 10-11-2006, 07:21 PM   #28
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Teh freaking woot.
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Old 10-13-2006, 11:44 PM   #29
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Thank you:) And yes, this means more modding for camel.

I'd like to tell everyone that WotTH is still making progress. Much of it is behind the scenes, and I apologize for this. Since the October newsletter has not come out we can not show many things and updates. Hopefully it will come out soon and everyone will be able to look at our perty pictures.
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Old 10-14-2006, 02:12 AM   #30
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@Saim

Huh O.O?! "No Gryphon Riders before the first war", uh... thats false, Gryphon Riders started appearing when the Wildhammers moved North of Khaz Modan after the dwarf civil war (WotTH).

About the rifles, thats still a very debatable subject, the gnomes inspired the dwarves to get into technolgie much earlier then the third war, third war = WC3 RoC, rifleman existed before that and nothing say's "The first rifleman appeared near the year blablabla..." But I'm pretty just t be sure that we arn't going to have Rifleman.

The whole "what the technolgie was at the time" and storyline was well recherched by Frostigt, and I remember trying to find out if rifleman existed at the time but there's no indication, so we'll just play it cool with spearmen and stuff :)

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happy late b-day :)
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