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Old 02-03-2012, 10:07 AM   #1
JediJoe84's Avatar
Join Date: Sep 2011
Posts: 21

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Default Birth anim is misplaced

So I took the Red Dragon Shrine model and split the main geocet in half so I could have the base and eggs be separate from the dragon. Tweaked the texture slightly to have team color on the base. All that went together rather nice but then I tried making a birth animation for it (because I want it to be buildable for my chaos orc race). I used Mdlvis and the animation came out fine: the base rises out of the ground followed by each individual egg. For some reason though, the birth is never on the building's actual location. It seems to birth in a random spot and then snaps back to place when the birth is finished and the building is complete. Anyone got any ideas? Also, I'm VERY new to modeling and this is the first thing I've ever done that's more complex than recoloring skins.
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File Type: mdx TCDragonBuilding3.mdx (91.9 KB, 49 views)
File Type: blp BuildableDragonRoost.blp (75.6 KB, 52 views)
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