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Old 12-01-2004, 05:21 PM   #16
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Added a new topic: wc3 color generator for IRC(no gradient option yet).
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Old 12-15-2004, 12:40 PM   #17
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this is great, but what is IRC :(
should i know?
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Old 12-15-2004, 05:55 PM   #18
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You dont really need to know. IRC is Internet Relay Chat so its pretty much an IM mixed with a chat room with a built in scripting language. I put that up because i read in the FAQ that wc3c has a mIRC channel so i knew there must be some people that use it and this could help them out. You can get mIRC at www.mirc.com.
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Old 12-21-2004, 04:00 AM   #19
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Added a new Wc3 color generator made in VB!
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Old 12-21-2004, 07:34 PM   #20
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You can also use |n to skip lines instead of adding lots of spaces.
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Old 12-22-2004, 05:24 AM   #21
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Fixed my program!
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Old 01-11-2005, 07:30 PM   #22
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I must say, this was a great tutorial in the respect that you described the color choosing system well, the only problem was that you made a little mistake in the conversion to hexadecimal. The formula to go from decimal to hex is
#/16= first digit, and the remainder becomes the second digit.
so the first twenty numbers are:

0 00
1 01
2 02
3 03
4 04
5 05
6 06
7 07
8 08
9 09
10 0A
11 0B
12 0C
13 0D
14 0E
15 0F
16 10
17 11
18 12
19 13
20 14

I hope that helped someone. :8
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Old 01-17-2005, 05:17 PM   #23
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Sry i had it right before then i changed it because one day i thought it was wrong...
Quote:
i accidentally made a mistake in the counting up to 30 sry. i change it. 30 is actually 1F because it is 15 times 1 plus 15(which is how much F stands for), and 2F would be 15 times 2 plus 15 which would be 45. hope that helps.
The part in red should of been 16 * 1 but i guess i got confused. Changed it back.
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Old 02-28-2005, 05:37 PM   #24
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Updated
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Old 04-26-2005, 03:06 AM   #25
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That is very good
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Old 05-07-2005, 08:47 AM   #26
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i think you missed the colour teal
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Old 05-07-2005, 09:00 AM   #27
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Quote:
Originally Posted by Oo.h3ih02.oO
Sry i had it right before then i changed it because one day i thought it was wrong...

The part in red should of been 16 * 1 but i guess i got confused. Changed it back.
It still says "* 15" in one part of the tutorial.
It would perhaps be more helpfull if you listed the actual player color codes instead of (or in addition to) just some general colors.
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Old 05-10-2005, 03:18 PM   #28
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Very good tut i have used it in some of my maps, the only thing i don't understand (not about this tutorial) how u get the pictures underneath ur names -.- and how u get infernals with a thumbs up.
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Old 05-30-2005, 11:30 PM   #29
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Little Update
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Old 07-04-2005, 01:20 AM   #30
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so, could i use the hexidecimals on this website to change the color? If so, here over 216 colors for u guys!
http://www.hypergurl.com/colorchart.html
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The Battle Of Azeroth v1.0.1

The Battle Of Azeroth
An AOS styled map with up to 10 players (5v5).
The Undead have created a camp outside of Stormwind, hoping to cripple the Alliance's efforts of controlling chaos throughout the world. If this goes through, the Alliance will be crippled, and the battle may finally go to an end. The undead have called upon thier most heroic soldiers to aid in this battle. In an attempt to defend thier town, the alliance do the same.
Terrain Completed
Triggers
////////// (70%)
Units/Heros
////////// (10%)
Unit Upgrades
////////// (10%)
Hero Abilities
////////// (0%)
Items
////////// (0%)

Ghoul Wars v1.02 (On Hold)

Ghoul Wars
Almost like a hybrid of Starcraft's Zone Control and Footmen Wars. Pick a hero, and Ghouls will automatically spawn, which you can upgrade.
Terrain Completed
Triggers
////////// (80%)
Units/Heros
////////// (80%)
Unit Upgrades
////////// (70%)

Say No To Drugs.
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Your Computer On AOL=
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