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#1 |
User
Join Date: Jan 2004
Posts: 1,077
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![]() Where can I find an effective way to keep creeps on a path. I'm making a dota type map with the 3 lanes and I googled with little success. Also how when money is earned through a trigger can I show the golden +(gold) near my character exactly like unit bounty.
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#2 |
Evil Emoticon
Respected User
Project Leader: PoC |
![]() First rule: Don't use Neutral Hostile player for creeps, they are uncontrollable by default.
About how to follow a path, I'd suggest to check this Dota template and check how to do that. About Gold, I think you can edit in the object editor the bounty and avoid any trigger to emulate that. Last edited by moyack : 04-16-2010 at 10:59 PM. |
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#3 |
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Join Date: Jan 2004
Posts: 1,077
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![]() cool when i said creeps i meant the units made by my computer players my bad. also for the bounty i meant i want it so when gold is given to a player through my triggers it shows the +(amount) in gold near the hero as if it were a bounty.
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#4 |
Lackadaisically Absent.
Respected User
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![]() To show a +<whatever> number near the hero when the player is given gold with triggers, you'll have to manually display some floating text with the gold amount or use something like the TextSplat library in our database.
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