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Old 08-03-2007, 11:27 PM   #1
Exilus
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Default How to play a unit animation if its moving with triggers?

In one of my maps, i control and move my units using points with Offsets X and Y on a periodic 0.01 timer. however i wonder if it would be possible to make them play a "walk" animation when i make them move. Is there any trigger wich would allow me to perform (and loop) an animation that ISN'T cancelled upon a "move unit instantly to..." trigger?

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Old 08-03-2007, 11:43 PM   #2
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native SetUnitAnimationByIndex (unit whichUnit, integer whichAnimation) returns nothing
Also, you'll need to figure out the index of the animation you want.
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Old 08-04-2007, 01:12 AM   #3
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Thanks. +1 rep for you
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Old 08-04-2007, 01:33 AM   #4
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You can easily do this without Jass too.

I beleive it's under cinematic.
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