wc3campaigns
WC3C Homepage - www.wc3c.netUser Control Panel (Requires Log-In)Engage in discussions with other users and join contests in the WC3C forums!Read one of our many tutorials, ranging in difficulty from beginner to advanced!Show off your artistic talents in the WC3C Gallery!Download quality models, textures, spells (vJASS/JASS), systems, and scripts!Download maps that have passed through our rigorous approval process!

Go Back   Wc3C.net > Warcraft III Modding > Developer's Corner > Cinematics
User Name
Password
Register Rules Get Hosted! Chat Pastebin FAQ and Rules Members List Calendar



Reply
 
Thread Tools Search this Thread
Old 08-09-2009, 02:05 PM   #1
Summoner
User
 
Join Date: Jul 2009
Posts: 27

Summoner has little to show at this moment (4)

Question How can I make units stand straight?

When I was making a cinematic I find my units didn't stand straight. The priests sat down and the emissary stood on his knee.Even someone look this way and that when tranmistting messages.
I tried to reset units' animation and lock their body-part facing, but these didn't work.
Is there anybody could tell me how I can make units stand straight like the cinematic in the campaigns?
Summoner is offline   Reply With Quote
Sponsored Links - Login to hide this ad!
Old 08-10-2009, 02:45 AM   #2
Bryndon
User
 
Join Date: Sep 2008
Posts: 7

Bryndon has little to show at this moment (1)

Default

From memory you might be able to pick all the units in a region and then play stand animation, which will loop until you reset it. Otherwise if there's no movement you could pause all units for the duration of the shot.
Bryndon is offline   Reply With Quote
Old 08-10-2009, 04:43 AM   #3
Summoner
User
 
Join Date: Jul 2009
Posts: 27

Summoner has little to show at this moment (4)

Default

I find it was stand - 2 or stand -3 caused.
Thanks.It's true that they stand straighter than before when I picked up the units and play stand animation.
Summoner is offline   Reply With Quote
Old 08-10-2009, 01:50 PM   #4
Anitarf
Procrastination Incarnate


Development Director
 
Join Date: Feb 2004
Posts: 8,190

Submissions (19)

Anitarf has a brilliant future (903)Anitarf has a brilliant future (903)Anitarf has a brilliant future (903)Anitarf has a brilliant future (903)Anitarf has a brilliant future (903)Anitarf has a brilliant future (903)Anitarf has a brilliant future (903)Anitarf has a brilliant future (903)

2008 Spell olympics - Fire - SilverApproved Map: Old School Alliance TacticsHero Contest #2 - 3rd PlaceSpell making session 2 winner

Default

If they still use the other stand animations, try using the "Play unit animation (Specify rarity)" trigger action. Alternatively, you could use the SetUnitAnimationByIndex function.
__________________
Anitarf is offline   Reply With Quote
Old 08-10-2009, 02:11 PM   #5
Summoner
User
 
Join Date: Jul 2009
Posts: 27

Summoner has little to show at this moment (4)

Default

Thanks a lot!
Summoner is offline   Reply With Quote
Reply


Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off


All times are GMT. The time now is 11:05 PM.


Affiliates
The Hubb The JASS Vault Clan WEnW Campaign Creations Clan CBS GamesModding Flixreel Videos

Powered by vBulletin (Copyright ©2000 - 2019, Jelsoft Enterprises Ltd).
Hosted by www.OICcam.com
IT Support and Services provided by Executive IT Services