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Old 08-22-2006, 01:15 AM   #1
Mystic Prophet
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Default skill point system.

Hope this isn't against the rules, I don't need help with this trigger, just posting it here for someone cause trigger tags are much easier to read than code tags.

Trigger:
skill point system
Collapse Events
Unit - A unit Gains a level
Collapse Conditions
((Triggering unit) is A Hero) Equal to True
Collapse Actions
Collapse If (All Conditions are True) then do (Then Actions) else do (Else Actions)
Collapse If - Conditions
(Hero level of (Triggering unit)) Not equal to 5
(Hero level of (Triggering unit)) Not equal to 10
(Hero level of (Triggering unit)) Not equal to 15
(Hero level of (Triggering unit)) Not equal to 20
(Hero level of (Triggering unit)) Not equal to 25
(Hero level of (Triggering unit)) Not equal to 30
(Hero level of (Triggering unit)) Not equal to 35
(Hero level of (Triggering unit)) Not equal to 40
(Hero level of (Triggering unit)) Not equal to 45
(Hero level of (Triggering unit)) Not equal to 50
Collapse Then - Actions
Hero - Modify unspent skill points of (Triggering unit): Subtract 1 points
Collapse Else - Actions
Hero - Modify unspent skill points of (Triggering unit): Set to ((((Hero level of (Triggering unit)) / 5) + 1) - skilllevel) points
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Old 08-22-2006, 01:25 AM   #2
aquilla
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Default

agreed :) there is a pastebin on the forum though, you can use it next time
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Last edited by aquilla : 08-22-2006 at 01:26 AM.
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