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Old 09-12-2009, 10:36 AM   #121
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The respect thing goes to you.
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Old 09-25-2009, 11:33 AM   #122
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Quote:
Originally Posted by MindWorX
It is, there's a few delays, as we're updating some parts of it. Also, the constant patches means we have to do some of the work over every time.

i guess blizzard finaly made stable version 1.24b and i hope they dont destroy any of your works again. as well i hope that in your next patch you will fix that keyboard bug!

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Old 10-03-2009, 05:24 PM   #123
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Is the tutorial going to be continued?
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Old 03-03-2010, 04:29 PM   #124
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How's development of the 1.24b version going now? Or have you given up...? I used to really like RtC, and was in the middle of developing a map using it when the patch broke it. I'd love to be able to use hashtables etc with this. I really hope you can release a new version sometime.

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Old 03-03-2010, 05:07 PM   #125
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Mindy has been actually working on this lately. There is hope that it may be "finished" one day. As for when a release will come... Possibly never. It's Mindy.
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Old 03-03-2010, 05:17 PM   #126
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Is it really that difficult to get it to work with the latest patch, or is Mindy delaying a release until new natives have been implemented? If so, why?

EDIT: I guess it's silly to be asking you these questions. Maybe Mindy can answer...

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Old 03-03-2010, 05:52 PM   #127
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I can confirm that we have a very much working RtC ready for release soon, along with a bunch of updates. We're just stress testing and looking for major bugs before we do release it.
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Old 03-04-2010, 10:14 PM   #128
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Okay, two questions:
1. What language is RtC coded in?
2. Will it (is it) be open source?
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Old 03-05-2010, 12:53 AM   #129
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They used C++ for most parts IIRC.
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Old 03-05-2010, 06:56 AM   #130
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Quote:
Originally Posted by MindWorX
I can confirm that we have a very much working RtC ready for release soon, along with a bunch of updates. We're just stress testing and looking for major bugs before we do release it.
Great! I look forward to it :D
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Old 03-26-2010, 03:23 PM   #131
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What's new in the upcoming version?
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Old 03-28-2010, 07:52 AM   #132
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Quote:
Originally Posted by thelifelessone
Okay, two questions:
1. What language is RtC coded in?
2. Will it (is it) be open source?
C++ (actually, mostly C), compiled with GCC 4.4.1.
The source won't be released initially. It might get released at some later point though.
However, I'll be willing to answer any questions on how it works and explain everything. If time permits, I might even write an article on how the whole thing works.

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What's new in the upcoming version?
Everything. Since the version released in this thread, the aim of the project changed slightly so the whole thing was remade. Many surprises await in the next release.
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Old 03-29-2010, 06:36 PM   #133
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this project is still alive :O?

Awesome!
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Old 03-29-2010, 11:13 PM   #134
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Congratulations on the "revival", looking forward to it.

Just a thought, have you planned to make functions that can control the local player's UI? (With UI I mean Interface + Peon Icon + Interface Icons)
I imagine that to be hard, but you'd make a lot of people happy.
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Old 03-30-2010, 11:13 AM   #135
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can this new natives be used in multiplayer?
:emote_pary: yes :emote_pray:
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