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Old 07-16-2006, 11:22 PM   #16
Aray
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Quote:
Originally Posted by Werewulf
.im still learning..
- But in rapid speed! You're showing improvements almost every single day now! Now to decide wether to +rep you for this plant or the fancy Tquid.., I'm going with the plant!
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Old 07-17-2006, 01:40 AM
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Old 07-17-2006, 02:33 AM   #17
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That looks great, can I see the skin? or the wrapping.
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Old 07-17-2006, 06:58 AM   #18
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its the same skin base as the wc3 model version of mr planty, i just added more detail and changed the colour, atm i dont have the skin on the jumpdrive.

and i only used abit of gloss, used a bump map, a low level on reflective map and thats it.
oh, and this uses standard light,yes.
the tiny add on of gloss made this the most appealing when applied. Although, im not too happy with the pic now..sigh*

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Old 09-10-2006, 08:39 PM   #19
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I think it looks fantastic O.O
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Old 09-25-2006, 01:20 AM   #20
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your learning quickly -.-
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Old 09-25-2006, 01:26 AM   #21
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Damn good skin!
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Old 10-01-2006, 05:02 AM   #22
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so much spam *rolls eyes* it's real cool wulf
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Old 10-02-2006, 05:26 PM   #23
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Quote:
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Damn good skin!
you people are freaking me out.
You should realy STOP refering to <texture> as <skin> because they are two apocalipticaly different terms in CG.
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Old 10-02-2006, 09:06 PM   #24
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Quote:
Originally Posted by TDR
you people are freaking me out.
You should realy STOP refering to <texture> as <skin> because they are two apocalipticaly different terms in CG.


Then get away from a wc3 modding site? And go to a cg one.
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Old 10-06-2006, 02:01 PM   #25
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Quote:
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you people are freaking me out.
You should realy STOP refering to <texture> as <skin> because they are two apocalipticaly different terms in CG.
We dpn't know better. Please explain these things.
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Old 10-06-2006, 02:05 PM   #26
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skin in real terms is the uvwrap, the texture( drawing over the wire wrap) is what people often call it a skin..but its not really...but...bleh.. =/

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Old 10-06-2006, 03:40 PM   #27
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skin = unwrap? hell no, people.
Skin is a modifier that allows the mesh to deform according to bone movement. Transforming the mesh into skin. Got it?
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Old 10-06-2006, 03:46 PM   #28
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scratchs head*

what?

yes. i agree. i totally knew that.
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Old 10-06-2006, 04:23 PM   #29
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Here's an example.
Mesh without skin:
Zoom (requires log in)

Mesh with skin:


Mesh with skin and flex:
Attached Images
File Type: gif skinproof_noskin.gif (70.1 KB, 37 views)
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Old 10-06-2006, 04:37 PM   #30
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that is soooo..sexy... :3
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