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Old 07-14-2006, 02:18 PM   #1
Werewulf
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Default COS Flayer

This is another art for COS. 3-4hrs

This is a flayer, a spectral smokey werewolf creature.

I know the smoke sucks..but its one of the best smoke/cloud things iv done...meh....

I didnt design it. well i did...but...meh..its just based from a model that shingee did for COS.

If you want to visit the site, go ahead. www.claniac3d.com

we arnt in full development yet, just getting stuff organised and made, so dont expect it to be all blown in your face.
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Old 07-14-2006, 02:40 PM   #2
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Quote:
Originally Posted by Werewulf
meh....


meh, meh meh meh, MEH, meh meh meh, meh, meh meh, mehmehemehe , meh meh mueah, meh
meh, mueh, memehe?
Meh meh... MEH MEH MEH! meh meh meh...

meh..?







Uhm, yes, alright. That's what i wanted to tell you =)


The smoke does not really look like smoke, particularly because you framed the smokeclouds. I think they should fade in the background.
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Old 07-14-2006, 03:02 PM   #3
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i cant help it mister rogerery jones!

I JUST DONT!
HAVE
THE POWAAAAR!

okay, i know..i have it saved as psp so i should be able to removed that easily.
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Old 07-14-2006, 06:53 PM   #4
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Looks like he is pooping out smoke : P I LOVE the face though.
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Old 07-14-2006, 09:44 PM   #5
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i cant help it mister rogerery jones!


who's that?
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Old 07-15-2006, 08:15 AM   #6
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some one i have no idea on, oh, chriz, you should have seen it b4 i fixed it and posted it here..he was like a butt bazooka.
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Old 07-16-2006, 07:01 AM   #7
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Sounds wonderful ^^
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Old 07-16-2006, 08:48 AM   #8
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Youve gotten way better at this, good job.
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Old 07-16-2006, 08:58 AM   #9
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gosh, i was expecting YOU to tear my head off....
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Old 07-16-2006, 09:17 AM   #10
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Haha well not this time :]
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Old 07-16-2006, 11:49 AM   #11
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I told you before and I'll tell you again, werewulf: make a focal point. Don't treat the entire immage with the same ammount of detaiil and color intensity. Create something for the eye to sit on for a while and then to explore the rest of the image.

Here's what I mean (courtesy of Niklas Jansson (Prometheus)):
bad:Zoom
good:Zoom
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Old 07-16-2006, 02:33 PM   #12
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i was gonna have a light from the left top corner but im too lazy.


thnx for the tip *again*. although i dont remember you telling me it probably cuz im thick.
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Old 07-16-2006, 03:21 PM   #13
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Quote:
Originally Posted by TDR
don't render every part of the character with the same detail and color value. Use contrast, light and gradual loss of detail to make a focal point, wich should usualy be the part you want to be most detailed. Give the eye something to focus on.
...
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Old 07-17-2006, 06:48 AM   #14
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why are you saying that?

oh..

when did you tell me that?
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Old 07-17-2006, 11:34 AM   #15
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http://www.wc3c.net/showthread.php?t=85047
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