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Old 02-14-2010, 07:31 PM   #256
Rising_Dusk
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I actually wrote a complete revamp to this system that was intended to replace it, that's why this was never updated. I think it might still be in the graveyard somewhere, though, since I didn't get a chance to update that either. I'll shoot to release it something proper within the coming week.
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Old 04-04-2010, 04:15 PM   #257
Here-b-Trollz
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*cough* it's april *cough*
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Old 06-07-2010, 11:01 AM   #258
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I'm getting an error on U

undeclared variable TERRAIN_PATHING_LAND
undeclared variable TERRAIN_PATHING_SHALLOW
undeclared function IsTerrainPathingType



I confirm that I have TERRAIN PATHABILITY script that you posted.

Can someone guide me how to get it in?
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Old 08-07-2010, 10:54 PM   #259
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Yeah, this system definitely needs an update. Where's that complete revamp? =D

I guess my map will have to do without a knockback system for awhile.
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Old 12-11-2010, 09:10 AM   #260
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Has this been abandoned?
I am using this version with some problems.

For isntance I get a LastOrder error after a unit is finished being knocked back saying "The 1th order doesn't exist"

Also the testmap won't open. It probably got corrupted.

Surely starcraft 2 has not completely overshadowed wc3 yet.
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Old 12-12-2010, 08:48 AM   #261
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No, but as always: everyone of importance is damn lazy.
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Your spells are mostly ignored because they are not very cool so we aren't very excited to review/approve them, but you are incredibly persistent and won't give us an excuse to graveyard it. That is generally what results in a resource being ignored for a long time.

The Spell Request Thread Done for, unless someone else wants to revive it...
It lasted a damn long time.

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Rome may not have been built in a day, but the Romans sure as hell didn't say "look at this great city we built guys!" when they had nothing more than a bit of stone and some cottages.
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Old 02-04-2011, 02:14 PM   #262
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Map is corrupted, can't be opened. Good thing there is a script attached, though.
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