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Old 06-01-2006, 04:27 AM   #16
Pheonix-IV
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WIP No.2. I officially hate the Faceless One chest, back and feet unwrap. *Shudders*

Bloody Blizzard and their bloody crap UVW's

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Hehe, it looks like everyone is entering the "Fallen" contest, i might have a chance ;P
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Old 06-01-2006, 10:46 AM   #17
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your texture looks incredibly flat though, and a lot like cerial boxes. Give it more depth and better lighting/shading.
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Old 06-01-2006, 10:52 AM   #18
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That would be because i'm trying a different technique - contrast the bastard at the end. I always run into contrast issues, with some parts of my skin having way more contrast than others, so this time i'm going to do the whole thing the same and then enhance the contrast to WCIII levels at the end and see what happens.

He is also supposed to be wearing white armor, so i can't have heavy darks as that just looks wrong.
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Old 06-01-2006, 12:29 PM   #19
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ahh my eyes it burns! oh and i might be entering here now seeing as afro just entered over at the fallen comp XD im not so good with the whole light deal though..time to take another day to come up with an idea
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Old 06-01-2006, 12:57 PM   #20
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Quote:
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That would be because i'm trying a different technique - contrast the bastard at the end. I always run into contrast issues, with some parts of my skin having way more contrast than others, so this time i'm going to do the whole thing the same and then enhance the contrast to WCIII levels at the end and see what happens.

He is also supposed to be wearing white armor, so i can't have heavy darks as that just looks wrong.
even if it's supposed to be white, you can stil make it dirty.
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Old 06-01-2006, 01:19 PM   #21
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Yes, i can easily see a shining holy dude with dirty armor -_-
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Old 06-01-2006, 01:25 PM   #22
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well...he means not that dirty but some scratches, signs of battle on it
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Old 06-01-2006, 02:59 PM
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Old 06-02-2006, 05:54 AM   #23
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Here we go, the skin is pretty much finished now in the major stuff, i quite like the "Holy Angel" glowy effect i have going here.

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Old 06-02-2006, 06:41 AM   #24
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The idea is good, pretty original in that kind of model. Armor feels plain but so it should as that was the idea. The lighting, there isn't really any, it's mainly white with pale grays. I believe you can do better to do this skin. Look at some pictures of say the Paladin from Diablo II, should give you an idea of how the lighting on the armor should look like. Nice head though, it stands out from the rest of the skin.
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Old 06-02-2006, 07:39 AM   #25
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There shouldn't be much in the way of shadows, he -is- glowing (or will be once i put those particles in)
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Old 06-02-2006, 09:28 AM   #26
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It looks nice, but still way too plain, it really needs more shading, or if you still don't want that, then you should add more motifesand insignia's on his armour.
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Old 06-02-2006, 09:31 AM   #27
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why the big blacks on his hand? Does not suit your "glowy stuff".
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Old 06-02-2006, 11:02 AM   #28
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Big blacks? You mean the holes between the chain links?

Oh, and another update. I shaded him a bit heavier as per the general feeling most people seem to have and did a few model tweaks. He's also found himself a gigantic sword, don't ask me, I don't know where that came from. But it's going to go firey. Yes, very firey.

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Old 06-02-2006, 11:24 AM   #29
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Thats a chain??
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Old 06-02-2006, 11:54 AM   #30
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I don't think fat black shading is what's required. If it is metal, start with a grey and highlight to white. Right now it all looks like cloth.

BTW, if you intend to submit this with a modified model, please submit the model.
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