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Old 06-16-2006, 06:00 PM   #31
SeruK
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That ancient hero sucked. -_-

Good map thought!
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Old 06-16-2006, 06:04 PM   #32
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Ok, that comment is useless, back it up with some arguments, why did he suck, what could be improved?
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Old 06-16-2006, 06:17 PM   #33
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actually I thought he was quite good if you could use him, certainly not as good as some other heros I could name but not terrible either.
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Old 06-23-2006, 12:53 AM   #34
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Very nice arena....

Where do you dowloaded the item inventory system?

About your arena...it's the best I played, I'm a fanatic from arena maps!!

Will you make a new version soon?Or it's complete?

One thing you could add is more itens and make the heros deal more damage on the start of the game!

With mages you start with base 27 damage, duels are too long with this damage!And than you could'nt kill people near the fountain!Not stand a chance!
The melee heros have good initial damage. I suggest you to put at least 35 damage on each hero.

Do more itens... and maybe adjust the oultimate of the sorceress, the enemyes won't stand a chance!!You need only to go near them and Puff! Maehh!!Maybe reducing the duration on heros will be less apelative

Another thing is the ancient protector ultimate, reduce that!!!!!I don't remember how longer it affects the units but that's much apelative too!!! I don't know what to suggest, reduce the cooldown or the duration...

Also reduce cooldown of many spells like fire nova, geyser(800 damage, cooldown 9-12 seconds?),and others

That's my suggestions, very good job!
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Old 07-14-2006, 09:55 PM   #35
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Could we get some screenshots?
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Old 07-14-2006, 11:31 PM   #36
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@Juliano:

I didn't download the inventory system, I code it myself.. And the map says so.

Thanks, I'm glad you like it.

This is complete, but I was making a complete new version of it. But I kinda stopped working on that, because I don't have much sparetime atm. But well, that migt be finished some time. But I haven't planned making anymore updates to the map as it is now (therefore don't spend your time suggesting stuff, as it is irrelevant ;) ).

Thanks!

@illidan92: Why don't you just download the map? Capturing a whole map on screenshots is quite hard, but I have attached a few.
Attached Images
File Type: gif aaascreenshot1.gif (182.1 KB, 92 views)
File Type: gif aaascreenshot2.gif (94.5 KB, 87 views)
File Type: gif aaascreenshot3.gif (219.4 KB, 85 views)
File Type: gif aaascreenshot4.gif (28.8 KB, 71 views)
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Old 07-15-2006, 03:07 AM   #37
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Loved this map when I first played it and still do. It's a shame it never is hosted on BNET.
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Old 07-15-2006, 07:47 PM   #38
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Arenas mostly are a thing of the past, I hardly ever see any arenas hosted besides very rarely a Angel Arena.
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Old 08-01-2006, 04:27 PM   #39
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The inventory system can be downloaded here, if anybody should be interested.
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Old 09-15-2006, 12:06 PM   #40
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Nice Map!
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Old 05-18-2007, 01:10 PM   #41
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Thanks for the inventory system and good map
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Old 01-27-2008, 09:03 PM   #42
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Really good arena!
Awesome AI system and great enhanced spells!
However you should really let the heroes enter in the shop any time the player wants.
Anyway really awesome map 9/10!
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Old 02-01-2008, 09:21 PM   #43
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1: Semi-thread revival.
2: Blade isn't even here any more. He's been gone for months
3: Letting players enter the shops whenever would be stupid. They could then just run whenever they were going to die.
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Old 02-13-2008, 07:37 PM   #44
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I played your map, Blade, and i found a small writing mistake. The claws of attack (+9). In the description it says that it only gives +6 damage ... Anyway nice map :)
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Old 02-27-2008, 03:06 PM   #45
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Hey uh dude is there any way for me to understand how to use Jass in a proper way? Mind if i open your map to have a look?
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