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#16 |
Map Dev *********
Respected User
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![]() Cool :) Well be prepared to face the same issue all maps of that genre has: Delay. The host allways has very short delay, while laggy players have huge delay.
A good way to counter this is to add some casting time when shooting, simply setting the animation backswing to 0,5-1,0 seconds is enough to reduce the delay problems. You can also change the maximum delay time in gameplay constants, but im not sure if that causes other lag problems. |
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#17 |
User
Join Date: Apr 2006
Posts: 23
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![]() I like the map, it's better than some of the others out there with the same game style. Last time I played it, though, it had a bugg where players got stuck all the time. Not sure if it was this version, though.
Last edited by Rui : 08-11-2006 at 10:21 AM. |
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#18 |
Banned
Join Date: Jul 2006
Posts: 289
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![]() The only thing I can really imagine to improve upon the gameplay is to find someone who is extremely skilled with model animation and have it so when you shoot (even when moving) he will play a shooting animation, like in counter-strike where they face the target. That would make the game so amazing.
Oh yeah, and the mortar item isn't really worth the buy. |
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#19 |
Map Dev *********
Respected User
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![]() I've allmost finished a new Elimination map. It's called "Elimination Tournament" and has some neat features such as a 3d-physics system for shooting, multiple terrains to choose from etc.
Will be released in a matter of weeks :) |
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#20 | ||
User
Join Date: Sep 2006
Posts: 14
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![]() Awesome map, here are some suggestions..
__________________
Hopefully I'm looking for more interesting items. Expecially like a detintor, instant kill knife, and body armors. Last edited by Trenix_Decease : 09-24-2006 at 04:28 PM. |
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#22 |
Map Dev *********
Respected User
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![]() Elimination Tournament was released months ago, play this if you like but ET owns it badly: http://www.wc3campaigns.net/forumdisplay.php?f=710
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#23 |
User
Join Date: Oct 2009
Posts: 5
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![]() I love this map! :)
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