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Old 12-29-2006, 12:04 PM   #16
Toink
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This would be great if there weren't so many bugs and so few heroes to choose from. I have only chosen panda, because I always with the rampage where an avatar spawns.

There were times when I was playing that the camera kept on zooming and zooming until I had to quit because I couldn't do anything else.. Super buggy, but fun..

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A hero arena that DOESN'T suck..

Quite buggy though... How did this make it into the map database? It should be high quality right? It's soooo buggy :(

Last edited by Toink : 12-29-2006 at 12:06 PM.
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Old 12-29-2006, 12:09 PM   #17
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Shut up. This was probably the first map to be fully made in JASS, and it had no that lot of bugs on its release, it seems that some patch changed the way timers and stuff work increasing the chances of loops.
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Old 12-14-2008, 08:43 AM   #18
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Originally Posted by Vexorian
Shut up. This was probably the first map to be fully made in JASS, and it had no that lot of bugs on its release, it seems that some patch changed the way timers and stuff work increasing the chances of loops.

I just had to comment.

The first map that I know of in JASS was a TD in the WC3 RoC Beta. (I modified the map and made the - imo - first unit towers. IE. using unitmodels as towers. Caught on rather quickly after that. Also map got ripped off and credits of me and Mr123 who made the original map was taken off and some jackass put his on).

Anyway, not the first JASS map.

PS. I'm a necrofiliac.

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Old 12-14-2008, 01:24 PM   #19
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That was an interesting tidbit of information actually.
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