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#16 | ||
Dark & Ominous
Project Leader: LoC
Join Date: Apr 2006
Posts: 1,465
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![]() Quote:
Quote:
Levels wont really matter in-game, though. Well, yes sort of. I mean; more advanced units you know :) |
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#17 |
retired coder | real ilfe
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![]() Archian you are doing a mistake. You have two dwarf models that won't work correctly inside game with auras. Those two models are:
__________________- Shieldbreaker - Dwarven Warrior I know this because I also use them on my map, and I had to replace them because of those bugs. I suggest you use other models. |
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#19 |
User
Join Date: Jul 2007
Posts: 70
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![]() Doesn't the Battlepriest model have a hero glow (or atleast a dispate animation)?
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#20 |
Lackadaisically Absent.
Respected User
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![]() What I meant by "Was that intended?" was I wanted to know if the dwarf was supposed to be partially mechanical or something.
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#22 |
AKA Khyrberos
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![]() The reason auras wouldn't work would be because the origin (and possibly other) attachment points were messed up, which I assume you could just fix in Notepad/Magos/Oinkerwinkles (confirmation, anyone?). I wouldn't find a replacement for such good models, Flame_Phoenix...
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#23 | |
retired coder | real ilfe
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![]() Quote:
About how to correct them, I am not a modeler, I am not sure if your suggestion will work, although I know you can make a model a "ghost" by using NotePad, I am not sure if you can change its origin point there. |
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#24 |
Dark & Ominous
Project Leader: LoC
Join Date: Apr 2006
Posts: 1,465
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![]() Guys, if there's any problems with the models then I will fix it.
Now, stop talking about models and shit in this thread. This thread is reserved for talk, questions & discussion regarding the units, their balance and function etc. If you need to talk about any model issues, please take it to the respective thread or contact the creator. |
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#25 |
User
Join Date: Oct 2007
Posts: 53
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![]() How exactly does a Knight compensate for the lack of a healer on the human side, and how exactly does not having a knight-type unit compensate for heavy assault?
Are the Shieldbreakers going to be anti-calvary? If not then why do they have the dismount ability? Just wanted to know some of those things. |
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#27 |
AKA Khyrberos
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![]() Very nice, using Norinrad's oncoming Dwarf Thane model. Gotta love it.
__________________Curious, though; is he called the "Horrendous Warlord", as in his Hero Name? Or is it more like "Horrendous, Level 8 Warlord"? |
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#28 |
User
Join Date: Apr 2007
Posts: 35
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![]() Damn, these are nice. I can't WAIT to see this project done. The idea of capturing towns and everything isn't original whatsoever. But it just fits so WELL! And mostly all models custom? Nice.
__________________What would be cooler is that the pictures would be animated. I await your update! :D |
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#30 |
For External Use Only
Join Date: Jun 2007
Posts: 672
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![]() how about using Olof's trebuche model for a guard tower-type building?
__________________Last edited by The Elite : 09-04-2008 at 09:01 AM. |
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