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Old 04-26-2010, 06:49 PM   #106
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They didn't make a bad copy of C, they made a complete copy of Java + C-like features to keep galaxy compatibility.
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Old 04-26-2010, 06:53 PM   #107
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I am quite sure he was talking about galaxy when he said it was a bad copy of C.
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Zoom (requires log in)Wc3 map optimizer 5.0
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Old 04-26-2010, 08:07 PM   #108
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Oh, ok.

I'd like to know what you, vex, as the developer of vJass, think about Andromeda.
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Old 05-01-2010, 01:19 AM   #109
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From a recent twitter developer chat:

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Q. Getting custom script into maps is currently complex. Are there plans to implement Galaxy scripting directly into the editor?
A. There are currently no plans for Galaxy script editing in the editor itself. However, through the Import Manager it should be pretty easy to add in your scripts as necessary. Are you having trouble doing it that way?

http://forums.battle.net/thread.html...04051&sid=3000
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