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Old 08-11-2010, 02:14 PM   #1
mistertea
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Default Ogre pit fighter

All geosets are correctly attached.
Tested and works correctly in we and wc3.

The biggst problem you may notice is the lack of TC, but,although I can add it,it would result as more filesize :/
It's not a hero,but I can add TGlow if it's required.

the filesize is of about 260 kbs,dunno if that's much or not

for the path you just need to delete war3mapImported\



For both versions: You should scale it to 1.5 in WE to fit well with the rest of ogres.
for the demon ogre: The missile should be cannon tower's and with a value of 0.400 in both animations(combat - Attack1 )and with an arch of missile of 0.07

the first n second pictures aren't updated, but the only thing that changed was the spikes of the belly (now are horn-like) and bugs.



Ogre pitlord has the same anims of the actual ogre
Ogre demon has this anims:
Stands(1,2,3 as usual) walk, attack (that shoots his cannon, only viewable in We or in magos,wc3viewer dsn't work) spell (the attack of the normal ogre) and Spell Slam (the attack special of the ogrelord),death n decay and stand ready.



Now that this resource is approved, please, I don't give a damn if you give credits or not,but don't say you made the texture.



Added a ranged ogre,uses ogre pit fighter's texture
Attached Images
File Type: jpg Ogrepitlord2.JPG (130.1 KB, 5041 views)
File Type: jpg Ogrepitlord.JPG (144.6 KB, 1511 views)
File Type: jpg demon ogre.JPG (107.6 KB, 1411 views)
File Type: jpg demonogre2.JPG (155.0 KB, 1099 views)
File Type: jpg ogrez.JPG (171.0 KB, 1051 views)
Attached Files
File Type: zip Ogrepitfighter.zip (189.5 KB, 1002 views)
File Type: zip Demonogre2.zip (191.8 KB, 768 views)
File Type: mdx ogrerange.mdx (120.5 KB, 511 views)

Last edited by mistertea : 08-31-2010 at 11:22 AM.
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Old 08-18-2010, 04:33 AM   #2
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That is incredibly cool-looking and it does make me want to shoehorn a gladiatorial arena into a map.
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Old 08-25-2010, 01:59 AM   #3
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Well,should I add Team Glow or is it fine as it is?

Last edited by mistertea : 08-27-2010 at 02:05 PM.
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Old 08-28-2010, 02:05 PM   #4
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this one looks really nice . gj ;D

but, can't you aply the same custom texture for both models?
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Old 08-28-2010, 07:43 PM   #5
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Congrats on the approval :)
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Old 08-29-2010, 12:14 AM   #6
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Quote:
Originally Posted by Figueiredo00
but, can't you aply the same custom texture for both models?

Sure,I can,but I needed a demon. I can add a range version for the ogre though. yeah, I will upload it soon

-updated-

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Old 08-29-2010, 07:29 AM   #7
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Who approved this? Or did you sent it directly to the database? Sorry if that isn't the case, but I've never seen any mod ninja-approving a resource before.

It looks a bit too dark in my opinion.
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Old 08-29-2010, 09:46 AM   #8
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The helmet doesn't really 'works'. It doesn't looks like a helmet anyone would wear. The shape is strange and it's a little small. Other than that, it's rather decent. Good job. :)

An actual portrait would be great though.
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Old 08-29-2010, 02:43 PM   #9
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Quote:
Originally Posted by NiRVaNa_87
Who approved this? Or did you sent it directly to the database? Sorry if that isn't the case, but I've never seen any mod ninja-approving a resource before.

I dunno if it was erwtenpeller or not, 'cos he didn't write any messages, but he approved both of the resources that where with this one in the resource sub. forum.


Oh,and I don't like the helmet neither.

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Old 08-29-2010, 06:51 PM   #10
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Oh, ok. Just curious
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Old 08-30-2010, 08:50 PM   #11
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Old 09-04-2010, 07:01 AM   #12
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Whoa! That's awesome :)
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