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Old 06-10-2009, 12:24 PM   #31
Rising_Dusk
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Hero Contest #3 - 1st PlaceApproved Map: Desert of ExileApproved Map: Advent of the ZenithHero Contest #2 - 1st PlaceHero Contest - Third place>

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Quote:
Originally Posted by Blubb-Tec
These two go together I guess, I mean in problem and solution. Actually, quite alot of the example code is generic, and probably done in every map anyway, like the creation of teams, Hero-Reviving and remake in a few maps too.
The reason I gave a little more "work" to the user, is because, for me, it was the best possible compromies between flexibility and plug-n-play-ness, so to speak. In case of a gameplay-event like a remake, the maker will have to do a LOT more than only restarting the hero-choose, just like when a hero is repicked, that hero oftern has to be "cleaned up" before being removed etc.
Thats why it looks like a lot of code, when actually most of it isn't necessary for using the system, only for presenting all of its function >.> would confuse me too, I guess.
Trust me when I say that I, of all people, understand what you're saying. That's why I say that I'll approve this when you get the testmap updated, since I can understand where you're coming from. The actual cleanup of the heroes should be left to the user, since God only knows how they've got the heroes set up.
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Old 06-12-2009, 06:01 PM   #32
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map updated, found & fixed a bug with repicking while doing so.

Quote:
Originally Posted by Rising_Dusk
Trust me when I say that I, of all people, understand what you're saying. That's why I say that I'll approve this when you get the testmap updated, since I can understand where you're coming from. The actual cleanup of the heroes should be left to the user, since God only knows how they've got the heroes set up.

yep, I thought you would say something like that, thats why I was somewhat flabbergasted(god, first time I actually use that word xD) when I saw you posting earlier :p

Edit: by the way, dusk, you ARE aware of the fact that the valor-zeal link in your sig, as well as the aotz-logo are both, like, broken?
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Old 06-13-2009, 07:56 PM   #33
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Zoom (requires log in)Wc3 map optimizer 5.0
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Old 06-13-2009, 10:30 PM   #34
Rising_Dusk
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Hero Contest #3 - 1st PlaceApproved Map: Desert of ExileApproved Map: Advent of the ZenithHero Contest #2 - 1st PlaceHero Contest - Third place>

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Originally Posted by Blubb-Tec
Edit: by the way, dusk, you ARE aware of the fact that the valor-zeal link in your sig, as well as the aotz-logo are both, like, broken?
Yeah, I fixed them. Thanks for the note, though. :)
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Old 06-25-2009, 08:38 AM   #35
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Quote:
Originally Posted by anXieTy
My dearest love...


Could you please fix the GetUnitUserData Usage in your system? It's so annoying in combination with Unit Indexing....


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Quote:
Originally Posted by Blubb-Tec
mhh, only the UnitUserData for the pickable heroes is occupied, not for the actual heroes that are created when the players chooses a hero. If you really need that function, to indexthe pick-dummy-heroes, i can implement it. I'll try to get it done this weekend, but can't say anything for sure.

anyway, thanks for making that request, muchos gracias ;D

version 1.2f, fixed exactly that issue(now using hashtable instead of UnitUserData).
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