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Old 06-22-2006, 08:47 AM   #31
Feanor
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Wow there's a lot of discussion about this. Now I know that I'm never going to get any of my maps approved on here :)
(I suck with the campaign editor) Nice map but gets boring after playing for too long. Original though, I have to say more then I could make.
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Old 06-22-2006, 10:23 PM   #32
ragingspeedhorn
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ragingspeedhorn is a jewel in the rough (211)ragingspeedhorn is a jewel in the rough (211)ragingspeedhorn is a jewel in the rough (211)ragingspeedhorn is a jewel in the rough (211)

Approved Map: Dodge The Wisp Wheels

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Quote:
Originally Posted by Feanor
Wow there's a lot of discussion about this. Now I know that I'm never going to get any of my maps approved on here :)
(I suck with the campaign editor) Nice map but gets boring after playing for too long. Original though, I have to say more then I could make.

Thanks for the comment, I hope to implement a gamemode or 2 more in the next release to make the replayability bigger.



Now concerning the random movement part again Taur had a look at it and from what I could understand the way I made my movement stuff the speed up/down stuff couldnt be made properly, there was no time for the wheel to do it before issued another order, so I resolved to having a 0.15 sec pause where the wheel does not move at all before going to a new destination. This only aplys to the timed movement and not the region movement there also is, it was better that way I figured after alot of testing. This gives you a small amount of time to react to possible dangers, this is all I can do to that I am afraid, if that is not enough, then, well.....
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Old 06-22-2006, 10:46 PM   #33
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Yah what raging said, making the wheel turn slow and then speed up, would be rather difficult seeing as how there is next to no time for it to speed up before it turns again.

And about the way it turns, it's not at all random, the move system is very systematic.
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Old 06-23-2006, 12:15 AM   #34
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2008 Spell olympics - Fire - SilverApproved Map: Old School Alliance TacticsHero Contest #2 - 3rd PlaceSpell making session 2 winner

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It's allright, you did your best.

I approve this nice little map.
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Old 06-24-2006, 12:40 PM   #35
ragingspeedhorn
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ragingspeedhorn is a jewel in the rough (211)ragingspeedhorn is a jewel in the rough (211)ragingspeedhorn is a jewel in the rough (211)ragingspeedhorn is a jewel in the rough (211)

Approved Map: Dodge The Wisp Wheels

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Quote:
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It's allright, you did your best.

I approve this nice little map.

Great


1.7 will be a bit delayed though as I will be away the next 10 days or so on Roskilde Festival, I have no access to the net at all in that time
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Old 06-28-2006, 07:17 PM   #36
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darn this was fun. I approve this map. that's 3/3 welcome to the maps section.

Edit: A way to restart the map without quiting the game / rehosting it would be cool for next version
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Old 06-28-2006, 11:45 PM   #37
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lol, I guess raging made it in, even without my cool little tweaks, coming next version ^^. 1.7 will have a team mode option I think... sssshhh dont tell raging I told you .

And the restarting map thing is done on purpose, I asked raging, he said he wanted to make people host the game more, giving a restart button means less hosts...

btw congrats raging

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Old 06-29-2006, 12:09 PM   #38
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ragingspeedhorn is a jewel in the rough (211)ragingspeedhorn is a jewel in the rough (211)ragingspeedhorn is a jewel in the rough (211)ragingspeedhorn is a jewel in the rough (211)

Approved Map: Dodge The Wisp Wheels

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Wauw I just checked in and saw this, awesome, I am glad you liked the map vex

About the restarting that was on purpose for 2 reasons, one of them being the map would recieve more hosting if not having an restart option.

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lol, I guess raging made it in, even without my cool little tweaks, coming next version ^^. 1.7 will have a team mode option I think... sssshhh dont tell raging I told you .

btw congrats raging

Hehe no problem Taur and thanks!
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Old 07-09-2006, 05:07 PM   #39
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I think I've found a bug. Whenever you have used your Extra Life item, you can put another item in that slot and it still works as an Extra Life. I think I died 7 or 8 times and winning the map using that method.
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Old 07-09-2006, 05:42 PM   #40
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yes I noticed that with the coding, it takes the charges of the 1st item in the slot for some reason, we're fixing that for 1.7
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Old 06-15-2009, 06:41 PM   #41
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hahaha this map is fun especially if your friends are the quite crazy types lolz. Its small, simple and cute :)

btw, looking at your signature is like getting a perma aerial shackles....... *droooool....*
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Old 07-16-2009, 05:19 PM   #42
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Great map :)
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