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Old 04-26-2003, 10:26 AM   #16
SyDemon
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I don't think these changes alter the fact that hunts get ripped to shreds by the piercing doodads they run pass.

I don't think it make sense to label a unit unarmour when it is obviously carrying a large shield whlie wearing armour.

I do hope this is not the last of NE changes. I'm no beta tester but if this goes on I'm going to switch to using Neutral Passive. :////
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Old 04-26-2003, 01:16 PM   #17
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OMFG. Hunts are totally gay now. hunts have armor! lookit the sheild and shoulderpads shit! OMFG. And hippogryph riders have armor too! Grr.. Good thing I'm going to be a human playa on WC3 exp. cuz of spellbreakers!
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Old 04-26-2003, 01:46 PM   #18
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please dont complain about the 'unarmored but they have armor' thing. the first armor name chage was confusing enough, and now you want them to do it again??

unarmored is just a name.
a rose by any other name...
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Old 04-26-2003, 03:02 PM   #19
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Can somebody describe the new "Adrenaline", or better yet, post it for DL? :arch:

But... did I miss something here?
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- Flamestrike area of effect changed to 200, down from 225.
That's just funny.
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Old 04-26-2003, 04:40 PM   #20
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Not again, i thought Flamestrike was through being nerfed(shivers)
and i am not saprized that NE got nerfed, I think Blizz has somthing against nature, they might as well post that they nerfed Elune.
and the new hot key editing sounds familiar, blizz said it gave an unfair advantage to be able to customize hot keys and said it was cheating, that was thier reason to make keycraft classified as a hack.
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Old 04-26-2003, 04:47 PM   #21
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yeah, they said it was unfair cuz not everyone had access to it (some people dont like to break tos). But now everyone has equal access to the hhotkey changing, so that negates the chances of it being an 'unfair adantage'
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Old 04-26-2003, 04:50 PM   #22
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Quote:
Originally posted by Feral_Demon24
OMFG. Hunts are totally gay now. hunts have armor! lookit the sheild and shoulderpads shit! OMFG. And hippogryph riders have armor too! Grr.. Good thing I'm going to be a human playa on WC3 exp. cuz of spellbreakers!


Have you ever played the beta? The spellbreakers are the shit, they have like 250 health and do 20 damage... only the spell steal is alright, but most of time they might not go casters.
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Old 04-26-2003, 04:51 PM   #23
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yeah but it still is unfair, because not eveyone knows the unit codes... I only know which ones are from reign of chaos because of UMSWE 3.6 having them come with it.

NM
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Old 04-26-2003, 04:52 PM   #24
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The Night Elves (especially Huntresess) were OVERPOWERED greatly in Warcraft III. Payback time, Elfies! ;) J/k.
 
Old 04-26-2003, 08:58 PM   #25
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Actually, I thought the melee unit of choice for striking fear was the Ghouls. Dang things always used in rushes.

"lookout! It's 5 ghouls and a Dreadlord!"
"...well I'm quitting.
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Old 04-26-2003, 08:58 PM   #26
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Somebody should tell Blizzard to make Ghouls have 100hp..then we'd be good. lol..j/k
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Old 04-26-2003, 09:29 PM   #27
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someone should make me lose some more

oh i forgot that isnt possible
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Old 04-26-2003, 11:41 PM   #28
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Quote:
Originally posted by Tiki
Have you ever played the beta? The spellbreakers are the shit, they have like 250 health and do 20 damage... only the spell steal is alright, but most of time they might not go casters.


correction, spellbreakers have 650 health, and more attack than a footman, for a spell caster with many useful spells, how is that bad?
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Old 04-27-2003, 12:44 AM   #29
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easy, nerfbait, haha
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Old 04-27-2003, 03:33 AM   #30
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they need to nerf crypts not NE omfg undead still has got there powerhouse crypts OMFG they did this in wc3 beta 1 YOUD THINK THEYED OF LEARNED AHHHHHGGGGGGGGGH

and spellbreakers are useless excpet vs spellcasters which no one is going these days other then necros, and they always got destroyers(BLIZZARD NERFED THE NAME) or crypts backing them up.
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