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Old 08-30-2009, 10:26 AM   #31
Squidle
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This was so... awesome.
I wish I could understand Jass and make such a cinematic O_o"
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Old 09-05-2009, 01:57 AM   #32
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I must admit your cinematic looks allot better than it previously did, some action syncing has been improved a couple of terrain improvements.

I heard you upgraded the music, but I still don't fancy it too much.
Quality wise it just doesn't fit the rest of the cinematic, if that would be a fair comment.

Other than that, the only 2 pieces of terrain I still like are inside the cave and at the tomb of sargeras, even tho the cave is a bit empty on filling.

The trees that you use on the scene where sylvanas dies, the leaves go through the ground, thats not how a tree in RL grows.
I could comment on the snow, but I guess that would be a bit lame, even tho you use allot of scene's in your snowy landscape and that it can give your cinematic a bit of an empty feeling.

Last but not least, there is a little glitch (at least when I checked it twice) with the lightning when you snap over to maiev after sylvanas dies on that bridge.
The light is still on when you pan, and then suddenly gets destroyed and your screen is dark.

Obviously I don't want to be the picky guy myself, since I never managed to release some action related to this, but I hope this be noted as constructive criticism.
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Old 09-05-2009, 07:56 AM   #33
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Quote:
Originally Posted by Hemlock
Last but not least, there is a little glitch (at least when I checked it twice) with the lightning when you snap over to maiev after sylvanas dies on that bridge.
The light is still on when you pan, and then suddenly gets destroyed and your screen is dark.
Firstly, Sylvanas was the high elf archer who defended quel'thelas and was later raised as a dark ranger. You're thinking of Tyrande.

Second, the light kill was intentional. It was the moment where Tyrande falls (Note: Not dies, hence the final night elf level in TFT.), thus extinguishing the light source (starfall).
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Old 09-05-2009, 02:11 PM   #34
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it still looks akward, because the fact is that she does an animation and in the middle of the animation, the lightsource is being removed.

I don't have anything against the fact that the light gets removed, but don't do it in the mids of an animation, or just after you pan.
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Old 09-24-2010, 01:31 PM
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