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Element Tower Defense
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![]() What is Element Tower Defense?
Element TD is an eight player Warcraft III Custom Game. Following the tradition of past Tower Defenses, invading hordes follow a specific path from start to finish. Towers must be built, creeps must be killed, victory must be earned! A Proliferation of Strategy: Earth, Fire, and Water... Unlike most Tower Defenses, Element TD has two major innovations that allow for a depth of strategy unseen in contemporary Tower Defense gameplay. Whereas traditional Warcraft 3 Tower Defenses overlook armor type and attack type, Element TD creates its own world wherein each invading horde and attacking tower has a specific corresponding element. Each elemental armor takes additional damage from the element preceding it and retains near-invulnerability from the element following it. Consequently, each tower deals damage based on its attack element versus the armor element of the invading creeps. The circle of elements goes as follows: Light > Darkness > Water > Fire > Nature > Earth > ... Light Is That All? Element TD retains a unique form of leveling up defensive towers that opens the door for a new dimension of strategy. Beginning at level 5 and for every 5 levels after that, the player chooses an Elemental Guardian to summon. These guardians channel the secrets of deep and powerful elemental magik, and when killed they grant the user the use of a specific element. These elements either infuse existing towers with their specific qualities or inhabit their own, specialized elemental tower. Beginning with two elements, the user can combine elements and create unique dual and triple element towers. Each tower has its own offensive and support capabilities. No two elemental towers are alike in Element TD. The Devil's in the Details... Each element can be chosen again in order to create base element towers of levels 1, 2, and 3. In this way the 6 base elements create six base towers, each upgrade corresponding to how many guardians of a single element a user has slain. Each element combines with another element to create a unique dual tower, and each dual tower can combine with a third and separate element to create a triple element tower. There are 15 dual towers and 20 triple towers in Element TD. Furthermore, each hybrid tower can be upgraded to increase its own specific attack or support capabilities. Towers may only be upgraded if all of their component elements have been brought to the next level. In Element TD, better towers are only available by killing more Elemental Guardians. Example: Two dead Fire Guardians and two dead Water Guardians allows for a level 2 Fire + Water dual-element tower. The Rich Get Richer? While players' instincts might be to build as strong a defense as they can manage in a Tower Defense, you are rewarded for putting off building that expensive tower and hoarding your money in Element TD. Every 15 seconds, all players gain interest on their unspent gold to the tune of 2% of their current cash. Players may also increase the initial interest rate once every five levels at the cost of an Element pick. In higher difficulty levels survival depends upon proper tower placement and cash management. In allowing some gold to accumulate, you may find that early level creeps sneak past your defenses; however, Element TD does not trade off money lost in kills for money gained by hoarding. Players no longer lose gold for missing out on a crucial creep kill. In most Tower Defense games, if you let a creep reach the end of its path, you lose a life and whatever gold you would have gotten from killing it. In Element TD, leaked creeps respawn at the start of the path. This gives you another chance at the gold they carry, but gives the creep another chance at you. To reach the end of Element Tower Defense, all 60 waves must be completely defeated. At the End of the Road there Lies a Dark and Disturbing Victory... Visit the site at http://www.eletd.com Official Authors:
Last edited by Karawasa : 01-27-2012 at 11:09 AM. |
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#2 |
Missing You All at Wc3c
Site Owner
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![]() I don't have time to read everything, I need written proof from the original creator of this map that you have permission to edit it. If I do not get it then I am sorry but this cannot be reviewed.
__________________EDIT: The following transcript has been sent to me and I verify its authenticity until proven otherwise. It constitutes and permits Karawasa to edit and modify this map with MrChak's consent. It is to be considered of course that indeed much of this map was made by MrChak, and approval should be based on both the original map but largely on the improvements made. All concerns related to the matter of permission should be brought to me or Karawasa directly through PM. _________________________________ Hi there. I saw on a forum that you have been working on Element TD, building off version 2.0 I'm very happy to see you are really into the map. I'm Brian aka mrchak, the guy who authored the map in the first place. I'm wondering if I could find out about what you are doing currently to it, to be sortof kept 'in the loop'. After version 2.0 I sortof lost steam as far as updating, balancing etc. It's a massive undertaking, considering all the combinations and towers and so forth. the latest version I have ever played has been 2.0, the one I made, since I though a lot of the things other people did to change the game made it worse - however, from what you were saying in the forum it seems like you know what you are doing and you are trying to make it good, not just hacked. Anyway, look forward to your reply cheers Brian (aka mrchak) |
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#3 |
#8 in posting (nolifeftw)
Join Date: Jul 2005
Posts: 4,027
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![]() So we are only allowed to approve in on how much it has been improved from 2.0?
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#4 | |
Element Tower Defense
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No, I talked to Tim. online. I have decided to submit the map as a joint venture between myself and Mrchak. Thus, judge the map as it is currently, not based on my modifications or compared to another version. I believe Tim. will be editing his post soon. |
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#5 |
User
Join Date: Jul 2005
Posts: 65
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![]() now waiting for approval ?
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#6 |
Element Tower Defense
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![]() That and hopefully some quailty feedback and input.
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#7 |
#8 in posting (nolifeftw)
Join Date: Jul 2005
Posts: 4,027
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![]() Well in that case, seeing as I have aldready played this map several times over, I think I can give a fair feedback:
Now I have listed a lot of issues, but I also think the map is very fun to play for a TD, it does have originality in it, which is always an issue with TD maps and fun to play single or multiplayer. I'm going to approve this map, seeing how hard Karawasa is working on it and his dedication to it, and looking forward to further releases addressing what I have mentionned |
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#8 | |
Element Tower Defense
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#9 |
#8 in posting (nolifeftw)
Join Date: Jul 2005
Posts: 4,027
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![]() Well I mean it's possible to get a game of relatively good players going online.
Last edited by Taur : 08-10-2006 at 02:37 AM. |
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#10 | |
Wc3Helper
Join Date: May 2006
Posts: 199
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How can this be an issue ? Rofl. |
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#11 |
Dread Lord of the Cookies
Content Director
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![]() The issue is a general one, which is not a problem in this instance due to the reasons he outlined.
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#12 |
Wc3Helper
Join Date: May 2006
Posts: 199
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![]() Ok.
__________________Karawasa, I was fooling around on B.net yesterday and I saw Element TD 3.0... So I joined in and was like : cool he really released it yet ? But it was written : ------------------------------ Lloyd presents... Element TD Survivor 3.0 blablabla Thanks to : *A bunch of nowhere names* ------------------------------ What the heck ? How did this guy obtain the unprotecte version of 2.5 ? Anyways it's exactly the same as 2.5 and he doesn't give credits to mrchak. Weird ![]() EDIT : Is your BETA6 version above protected ? Last edited by Daxtreme : 08-10-2006 at 05:45 PM. |
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#13 | |
Rehabbing
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gay |
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#14 | |
Element Tower Defense
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No it is not. 2.5 was not Mrchaks work. 2.0 was Mrchaks last official version, and it was unprotected. As for Beta6, it is unprotected but widgetized. Mrchak asked that I keep the Betas opensource. When the actual non-beta 3.0 comes out, it will be protected of course, till then... As for Llyod, script kiddies suck. But his map won't go anywhere. |
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#15 |
Free Software Terrorist
Technical Director
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![]() hey calling a guy that ripped a map an script kiddie is an offense towards all the script kiddies in the world. Please avoid that kind of offensive commenting
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